godot/scene/gui/color_rect.cpp
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00

33 lines
687 B
C++

#include "color_rect.h"
void ColorFrame::set_frame_color(const Color &p_color) {
color = p_color;
update();
}
Color ColorFrame::get_frame_color() const {
return color;
}
void ColorFrame::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
draw_rect(Rect2(Point2(), get_size()), color);
}
}
void ColorFrame::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_frame_color", "color"), &ColorFrame::set_frame_color);
ObjectTypeDB::bind_method(_MD("get_frame_color"), &ColorFrame::get_frame_color);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), _SCS("set_frame_color"), _SCS("get_frame_color"));
}
ColorFrame::ColorFrame() {
color = Color(1, 1, 1);
}