f8db8a3faa
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6
.
189 lines
7.0 KiB
C++
189 lines
7.0 KiB
C++
/*************************************************************************/
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/* patch_9_frame.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "patch_9_frame.h"
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#include "servers/visual_server.h"
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void Patch9Frame::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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if (texture.is_null())
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return;
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Size2 s = get_size();
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RID ci = get_canvas_item();
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VS::get_singleton()->canvas_item_add_style_box(ci, Rect2(Point2(), s), region_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), draw_center, modulate);
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// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
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/*
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Vector<Point2> points;
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points.resize(4);
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points[0]=Point2(0,0);
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points[1]=Point2(s.x,0);
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points[2]=Point2(s.x,s.y);
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points[3]=Point2(0,s.y);
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Vector<Point2> uvs;
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uvs.resize(4);
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uvs[0]=Point2(0,0);
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uvs[1]=Point2(1,0);
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uvs[2]=Point2(1,1);
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uvs[3]=Point2(0,1);
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VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
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*/
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}
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}
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Size2 Patch9Frame::get_minimum_size() const {
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return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM]);
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}
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void Patch9Frame::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_texture", "texture"), &Patch9Frame::set_texture);
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ObjectTypeDB::bind_method(_MD("get_texture"), &Patch9Frame::get_texture);
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ObjectTypeDB::bind_method(_MD("set_modulate", "modulate"), &Patch9Frame::set_modulate);
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ObjectTypeDB::bind_method(_MD("get_modulate"), &Patch9Frame::get_modulate);
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ObjectTypeDB::bind_method(_MD("set_patch_margin", "margin", "value"), &Patch9Frame::set_patch_margin);
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ObjectTypeDB::bind_method(_MD("get_patch_margin", "margin"), &Patch9Frame::get_patch_margin);
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ObjectTypeDB::bind_method(_MD("set_region_rect", "rect"), &Patch9Frame::set_region_rect);
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ObjectTypeDB::bind_method(_MD("get_region_rect"), &Patch9Frame::get_region_rect);
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ObjectTypeDB::bind_method(_MD("set_draw_center", "draw_center"), &Patch9Frame::set_draw_center);
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ObjectTypeDB::bind_method(_MD("get_draw_center"), &Patch9Frame::get_draw_center);
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ADD_SIGNAL(MethodInfo("texture_changed"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"), _SCS("get_texture"));
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ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
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ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "draw_center"), _SCS("set_draw_center"), _SCS("get_draw_center"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::RECT2, "region_rect"), _SCS("set_region_rect"), _SCS("get_region_rect"));
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ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/left", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_LEFT);
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ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/top", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_TOP);
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ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/right", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_RIGHT);
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ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin/bottom", PROPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_BOTTOM);
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}
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void Patch9Frame::set_texture(const Ref<Texture> &p_tex) {
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if (texture == p_tex)
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return;
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texture = p_tex;
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update();
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//if (texture.is_valid())
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// texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
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minimum_size_changed();
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emit_signal("texture_changed");
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}
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Ref<Texture> Patch9Frame::get_texture() const {
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return texture;
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}
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void Patch9Frame::set_modulate(const Color &p_tex) {
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modulate = p_tex;
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update();
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}
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Color Patch9Frame::get_modulate() const {
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return modulate;
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}
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void Patch9Frame::set_patch_margin(Margin p_margin, int p_size) {
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ERR_FAIL_INDEX(p_margin, 4);
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margin[p_margin] = p_size;
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update();
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minimum_size_changed();
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switch (p_margin) {
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case MARGIN_LEFT:
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_change_notify("patch_margin/left");
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break;
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case MARGIN_TOP:
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_change_notify("patch_margin/top");
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break;
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case MARGIN_RIGHT:
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_change_notify("patch_margin/right");
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break;
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case MARGIN_BOTTOM:
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_change_notify("patch_margin/bottom");
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break;
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}
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}
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int Patch9Frame::get_patch_margin(Margin p_margin) const {
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ERR_FAIL_INDEX_V(p_margin, 4, 0);
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return margin[p_margin];
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}
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void Patch9Frame::set_region_rect(const Rect2 &p_region_rect) {
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if (region_rect == p_region_rect)
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return;
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region_rect = p_region_rect;
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item_rect_changed();
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_change_notify("region_rect");
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}
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Rect2 Patch9Frame::get_region_rect() const {
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return region_rect;
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}
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void Patch9Frame::set_draw_center(bool p_draw) {
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draw_center = p_draw;
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update();
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}
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bool Patch9Frame::get_draw_center() const {
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return draw_center;
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}
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Patch9Frame::Patch9Frame() {
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margin[MARGIN_LEFT] = 0;
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margin[MARGIN_RIGHT] = 0;
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margin[MARGIN_BOTTOM] = 0;
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margin[MARGIN_TOP] = 0;
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modulate = Color(1, 1, 1, 1);
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set_ignore_mouse(true);
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draw_center = true;
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}
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Patch9Frame::~Patch9Frame() {
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}
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