godot/drivers
lawnjelly 8348c97a8d Batching - flip normal map polarity for rects
An earlier PR #46898 had flipped the rotation basis polarity. This turns out to also need a corresponding flip for the light angles for the lighting to make sense.
2021-04-03 10:53:20 +01:00
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alsa Omit some functions in alsa wrapper 2021-02-22 21:39:22 +01:00
alsamidi Modernize Thread 2021-02-18 11:58:08 +01:00
coreaudio Replace malloc's with Godot's memalloc macro 2021-03-13 22:01:27 +01:00
coremidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dummy ARVR GDNative enhancements: 2021-03-25 22:37:47 +11:00
gl_context SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gles2 Merge pull request #46781 from BastiaanOlij/gdn_set_interface 2021-03-26 11:27:27 +01:00
gles3 Merge pull request #46781 from BastiaanOlij/gdn_set_interface 2021-03-26 11:27:27 +01:00
gles_common Batching - flip normal map polarity for rects 2021-04-03 10:53:20 +01:00
png Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
pulseaudio An update to the dylibloader for older inttypes 2021-02-20 01:25:19 +01:00
unix Allow nullptr with zero length in FileAccess get_buffer 2021-03-17 15:17:02 +01:00
wasapi Modernize Thread 2021-02-18 11:58:08 +01:00
windows Allow nullptr with zero length in FileAccess get_buffer 2021-03-17 15:17:02 +01:00
winmidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
xaudio2 Modernize Thread 2021-02-18 11:58:08 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
register_driver_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00