godot/platform/javascript
Rémi Verschelde 1ee44b2366
ImageLoader: Remove references to unsupported svgz extension
I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.

Also cleaning a couple missing includes in platform export code.
2022-01-17 10:52:32 +01:00
..
api Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
export ImageLoader: Remove references to unsupported svgz extension 2022-01-17 10:52:32 +01:00
js Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 15:35:38 +01:00
.eslintrc.js HTML5: Fix minification error with Emscripten 1.39.9 2021-09-29 10:54:01 +02:00
.eslintrc.libs.js [HTML5] Refactor JS library listeners to OS. 2021-10-05 15:13:41 +02:00
audio_driver_javascript.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
audio_driver_javascript.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
detect.py [HTML5] Bump initial memory for Web editor 2021-10-18 16:09:04 +02:00
dom_keys.inc Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
emscripten_helpers.py HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-09-21 17:14:58 +02:00
godot_audio.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_js.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_webgl2.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_webgl2.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
http_client_javascript.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
http_client.h.inc Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_main.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_runtime.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_singleton.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_javascript.cpp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
os_javascript.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
package-lock.json JS: Bump ansi-regex version for linter 2021-10-23 12:04:17 +02:00
package.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 12:47:55 +02:00
platform_config.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub [HTML5] Use absolute path for JS lib/pre/externs. 2021-11-29 16:11:56 +01:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.