173 lines
6.4 KiB
C++
173 lines
6.4 KiB
C++
/*************************************************************************/
|
|
/* texture_rect.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "texture_rect.h"
|
|
#include "servers/visual_server.h"
|
|
|
|
void TextureRect::_notification(int p_what) {
|
|
|
|
if (p_what == NOTIFICATION_DRAW) {
|
|
|
|
if (texture.is_null())
|
|
return;
|
|
|
|
switch (stretch_mode) {
|
|
case STRETCH_SCALE_ON_EXPAND: {
|
|
Size2 s = expand ? get_size() : texture->get_size();
|
|
draw_texture_rect(texture, Rect2(Point2(), s), false);
|
|
} break;
|
|
case STRETCH_SCALE: {
|
|
draw_texture_rect(texture, Rect2(Point2(), get_size()), false);
|
|
} break;
|
|
case STRETCH_TILE: {
|
|
draw_texture_rect(texture, Rect2(Point2(), get_size()), true);
|
|
} break;
|
|
case STRETCH_KEEP: {
|
|
draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false);
|
|
|
|
} break;
|
|
case STRETCH_KEEP_CENTERED: {
|
|
|
|
Vector2 ofs = (get_size() - texture->get_size()) / 2;
|
|
draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false);
|
|
} break;
|
|
case STRETCH_KEEP_ASPECT_CENTERED:
|
|
case STRETCH_KEEP_ASPECT: {
|
|
|
|
Size2 size = get_size();
|
|
int tex_width = texture->get_width() * size.height / texture->get_height();
|
|
int tex_height = size.height;
|
|
|
|
if (tex_width > size.width) {
|
|
tex_width = size.width;
|
|
tex_height = texture->get_height() * tex_width / texture->get_width();
|
|
}
|
|
|
|
int ofs_x = 0;
|
|
int ofs_y = 0;
|
|
|
|
if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
|
|
ofs_x += (size.width - tex_width) / 2;
|
|
ofs_y += (size.height - tex_height) / 2;
|
|
}
|
|
|
|
draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
|
|
} break;
|
|
case STRETCH_KEEP_ASPECT_COVERED: {
|
|
Size2 size = get_size();
|
|
Size2 tex_size = texture->get_size();
|
|
Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
|
|
float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
|
|
Size2 scaledTexSize = tex_size * scale;
|
|
Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
|
|
draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale));
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
|
|
Size2 TextureRect::get_minimum_size() const {
|
|
|
|
if (!expand && !texture.is_null())
|
|
return texture->get_size();
|
|
else
|
|
return Size2();
|
|
}
|
|
void TextureRect::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
|
|
ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
|
|
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
|
|
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
|
|
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
|
|
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
|
|
|
|
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
|
|
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
|
|
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
|
|
|
|
BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
|
|
BIND_ENUM_CONSTANT(STRETCH_SCALE);
|
|
BIND_ENUM_CONSTANT(STRETCH_TILE);
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP);
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP_CENTERED);
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT);
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
|
|
}
|
|
|
|
void TextureRect::set_texture(const Ref<Texture> &p_tex) {
|
|
|
|
texture = p_tex;
|
|
update();
|
|
/*
|
|
if (texture.is_valid())
|
|
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
|
|
*/
|
|
minimum_size_changed();
|
|
}
|
|
|
|
Ref<Texture> TextureRect::get_texture() const {
|
|
|
|
return texture;
|
|
}
|
|
|
|
void TextureRect::set_expand(bool p_expand) {
|
|
|
|
expand = p_expand;
|
|
update();
|
|
minimum_size_changed();
|
|
}
|
|
bool TextureRect::has_expand() const {
|
|
|
|
return expand;
|
|
}
|
|
|
|
void TextureRect::set_stretch_mode(StretchMode p_mode) {
|
|
|
|
stretch_mode = p_mode;
|
|
update();
|
|
}
|
|
|
|
TextureRect::StretchMode TextureRect::get_stretch_mode() const {
|
|
|
|
return stretch_mode;
|
|
}
|
|
|
|
TextureRect::TextureRect() {
|
|
|
|
expand = false;
|
|
set_mouse_filter(MOUSE_FILTER_PASS);
|
|
stretch_mode = STRETCH_SCALE_ON_EXPAND;
|
|
}
|
|
|
|
TextureRect::~TextureRect() {
|
|
}
|