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bind
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Add possibility to limit frame to main loop (application/target_fps)
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2014-03-18 18:00:18 +08:00 |
io
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Merge branch 'master' of https://github.com/okamstudio/godot
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2014-03-13 23:14:35 -03:00 |
math
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
os
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Add possibility to limit frame to main loop (application/target_fps)
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2014-03-18 18:00:18 +08:00 |
allocators.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
balloon_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
color.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
color.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
command_queue_mt.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
command_queue_mt.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dictionary.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dictionary.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
event_queue.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
event_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
func_ref.cpp
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
func_ref.h
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
global_constants.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
global_constants.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
globals.cpp
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
globals.h
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
hash_map.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
hashfuncs.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
image_quantize.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
image.cpp
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-Added ATITC texture support
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2014-02-26 10:08:17 -03:00 |
image.h
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-Added ATITC texture support
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2014-02-26 10:08:17 -03:00 |
input_map.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
input_map.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
int_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
make_binders.py
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
map.h
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-improved physics ccd
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2014-02-19 11:57:14 -03:00 |
message_queue.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
message_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
method_bind.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
method_bind.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
multi_bucket_array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
object_type_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
object_type_db.h
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
object.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
object.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
packed_data_container.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
packed_data_container.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pair.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pair.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
print_string.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
print_string.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ref_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ref_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
register_core_types.cpp
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
register_core_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rid.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rid.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ring_buffer.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.h
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_debugger.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_remote.cpp
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_remote.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_language.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_language.h
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-added kinematic body
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2014-02-22 20:28:19 -03:00 |
SCsub
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wtf
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2014-02-19 18:09:52 -03:00 |
self_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
set.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
simple_type.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sort.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
translation.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
translation.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
typedefs.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ucaps.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
undo_redo.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
undo_redo.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ustring.cpp
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Merge branch 'master' of https://github.com/okamstudio/godot
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2014-03-13 23:14:35 -03:00 |
ustring.h
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
variant_call_bind.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
variant_call.cpp
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Add Matrix3::get_scale() binding
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2014-04-01 23:12:17 +08:00 |
variant_op.cpp
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Fix Variant vector2/vecotor3 multiply bug
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2014-03-29 00:06:25 +08:00 |
variant.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
variant.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vector.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vmap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vmap.h
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-scripts are converted to bytecode on export
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2014-02-25 09:31:47 -03:00 |
vset.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vset.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |