godot/platform
Pedro J. Estébanez 5f89f1a9ff Flush buffered input events on UWP
(cherry picked from commit b53d032fb8)
2022-07-25 16:41:50 +02:00
..
android Android: Only warn when Target SDK is non default 2022-07-03 17:44:34 +02:00
iphone Flush accumulated input events on iOS 2022-07-25 16:41:33 +02:00
javascript [JS] Add flag to disable weak symbols in ZSTD. 2022-05-05 15:47:02 +02:00
osx Add empty translation files to the exported app bundle, to allow translation detection by the OS. 2022-02-17 10:30:53 +01:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-17 10:22:06 +01:00
uwp Flush buffered input events on UWP 2022-07-25 16:41:50 +02:00
windows Fix DST Error on Windows 2022-03-17 13:36:19 +01:00
x11 Properly check for fullscreen toggle made through the Window Manager 2022-07-07 14:12:34 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00