.. |
default_theme
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Rework oriented containers
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2022-09-01 22:13:46 +02:00 |
SCsub
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…
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animation.cpp
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Fixed AnimationTrackEditor redraw/deselect timing and find key compearation
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2022-08-29 10:44:00 +09:00 |
animation.h
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Add optimization for Animation::ValueTrack
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2022-08-27 22:59:33 +09:00 |
animation_library.cpp
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Improve documentation for `get_animation()`
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2022-08-29 14:54:57 +08:00 |
animation_library.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_wav.cpp
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Rename AudioStreamSample to a more discoverable name
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2022-07-28 13:53:36 -03:00 |
audio_stream_wav.h
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Rename AudioStreamSample to a more discoverable name
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2022-07-28 13:53:36 -03:00 |
bit_map.cpp
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
bit_map.h
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
bone_map.cpp
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
bone_map.h
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
box_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
box_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_attributes.cpp
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
camera_attributes.h
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
canvas_item_material.cpp
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
canvas_item_material.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
capsule_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_2d.h
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…
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capsule_shape_3d.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
capsule_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
circle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
circle_shape_2d.h
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…
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concave_polygon_shape_2d.cpp
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…
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concave_polygon_shape_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
convex_polygon_shape_2d.cpp
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Restore antialiasing for `draw_line`
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2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
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…
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convex_polygon_shape_3d.cpp
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…
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convex_polygon_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
curve.cpp
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
curve.h
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
cylinder_shape_3d.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
cylinder_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
environment.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
environment.h
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Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
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2022-09-01 23:52:34 +02:00 |
fog_material.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
fog_material.h
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…
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font.cpp
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Rename String `plus_file` to `path_join`
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2022-08-29 19:38:13 -05:00 |
font.h
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Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
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2022-08-26 11:59:07 +02:00 |
gradient.cpp
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
gradient.h
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
height_map_shape_3d.cpp
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…
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height_map_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
immediate_mesh.cpp
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
immediate_mesh.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
importer_mesh.cpp
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
importer_mesh.h
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
label_settings.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
label_settings.h
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Change LabelSettings default values to match default theme.
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2022-08-01 13:33:06 +03:00 |
material.cpp
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Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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2022-09-02 13:49:53 +02:00 |
material.h
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Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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2022-09-02 13:49:53 +02:00 |
mesh.cpp
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Revert usage of typed array in `add_surface_from_arrays` parameters
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2022-09-02 18:08:43 +03:00 |
mesh.h
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Revert usage of typed array in `add_surface_from_arrays` parameters
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2022-09-02 18:08:43 +03:00 |
mesh_data_tool.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh_data_tool.h
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…
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mesh_library.cpp
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Remove unused hints
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2022-07-12 00:44:13 +02:00 |
mesh_library.h
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Clean up mesh include code and comments
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2022-08-20 13:24:40 -05:00 |
multimesh.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
multimesh.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_mesh.cpp
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
navigation_mesh.h
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Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
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2022-08-22 21:39:48 +02:00 |
packed_scene.cpp
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Merge pull request #64410 from MewPurPur/rename-notification-instanced
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2022-08-30 12:01:58 +02:00 |
packed_scene.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
particle_process_material.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
particle_process_material.h
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Rename ParticlesMaterial to ParticleProcessMaterial
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2022-08-26 02:53:08 +02:00 |
physics_material.cpp
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…
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physics_material.h
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…
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polygon_path_finder.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
primitive_meshes.h
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Merge pull request #64243 from bruvzg/multiline_textmesh
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2022-08-26 11:45:25 +02:00 |
rectangle_shape_2d.cpp
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
rectangle_shape_2d.h
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
resource_format_text.cpp
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Rename String `plus_file` to `path_join`
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2022-08-29 19:38:13 -05:00 |
resource_format_text.h
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
segment_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
segment_shape_2d.h
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…
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separation_ray_shape_2d.cpp
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
separation_ray_shape_2d.h
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…
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separation_ray_shape_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
shader.cpp
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Rename `uniform` to `parameter` across the engine
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2022-09-01 11:42:57 +03:00 |
shader.h
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Rename `uniform` to `parameter` across the engine
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2022-09-01 11:42:57 +03:00 |
shader_include.cpp
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Implement coloring for disabled branches in the shader editor
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2022-08-14 13:57:26 +03:00 |
shader_include.h
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
shape_2d.cpp
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
shape_2d.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d.cpp
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…
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skeleton_modification_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_ccdik.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_2d_ccdik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_fabrik.cpp
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…
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skeleton_modification_2d_fabrik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_jiggle.cpp
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…
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skeleton_modification_2d_jiggle.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_lookat.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_2d_lookat.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_physicalbones.cpp
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…
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skeleton_modification_2d_physicalbones.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_stackholder.cpp
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…
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skeleton_modification_2d_stackholder.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_twoboneik.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_modification_2d_twoboneik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d.cpp
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…
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skeleton_modification_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_ccdik.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_ccdik.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_fabrik.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_fabrik.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_jiggle.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_jiggle.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_lookat.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_lookat.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_stackholder.cpp
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…
|
|
skeleton_modification_3d_stackholder.h
|
Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_twoboneik.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_twoboneik.h
|
Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_stack_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
skeleton_modification_stack_2d.h
|
Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_stack_3d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_3d.h
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Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_profile.cpp
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
skeleton_profile.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
skin.h
|
…
|
|
sky.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
sky.h
|
…
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sky_material.cpp
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
sky_material.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
sphere_shape_3d.cpp
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Rename `str2var` to `str_to_var` and similar
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2022-08-26 14:58:22 +02:00 |
sphere_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
sprite_frames.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
sprite_frames.h
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SpriteFrames: Sort animations alphabetically
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2022-07-13 16:15:11 +02:00 |
style_box.cpp
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Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
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2022-09-02 00:29:50 -04:00 |
style_box.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
surface_tool.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
surface_tool.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
syntax_highlighter.cpp
|
…
|
|
syntax_highlighter.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
text_file.cpp
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Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
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2022-07-07 11:07:18 +03:00 |
text_file.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
text_line.cpp
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Fix various typos not caught by codespell
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2022-07-21 07:38:23 -04:00 |
text_line.h
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Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
|
2022-07-15 08:49:50 +03:00 |
text_paragraph.cpp
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[TextServer] Add support for trimming edge spaces on line break.
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2022-09-01 08:11:55 +03:00 |
text_paragraph.h
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Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
|
2022-07-15 08:49:50 +03:00 |
texture.cpp
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Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
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2022-09-02 13:57:02 +02:00 |
texture.h
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
theme.cpp
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
theme.h
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
tile_set.cpp
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
tile_set.h
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Replace Vector2(i) with Size2(i) for methods returning a size
|
2022-09-01 20:04:17 +02:00 |
video_stream.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
visual_shader.cpp
|
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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2022-09-02 13:49:53 +02:00 |
visual_shader.h
|
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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2022-09-02 13:49:53 +02:00 |
visual_shader_nodes.cpp
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Disable Output port preview of Linear Depth Visual Shader node
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2022-09-03 22:36:37 +02:00 |
visual_shader_nodes.h
|
Disable Output port preview of Linear Depth Visual Shader node
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2022-09-03 22:36:37 +02:00 |
visual_shader_particle_nodes.cpp
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Add static methods for creating Image and ImageTexture
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2022-07-08 13:40:47 +02:00 |
visual_shader_particle_nodes.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
visual_shader_sdf_nodes.cpp
|
…
|
|
visual_shader_sdf_nodes.h
|
…
|
|
world_2d.cpp
|
Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
world_2d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
world_3d.cpp
|
Merge pull request #63479 from DarkKilauea/nav-link
|
2022-09-01 23:44:22 +02:00 |
world_3d.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
world_boundary_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
world_boundary_shape_2d.h
|
…
|
|
world_boundary_shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
world_boundary_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |