godot/modules/mono/editor
RedworkDE 20eeb7c66d C#: Get singleton instances using the Core name
(cherry picked from commit 16a2a164fe)
2023-03-13 21:56:31 +01:00
..
Godot.NET.Sdk C#: Ignore explicit interface implementations 2023-03-13 21:55:11 +01:00
GodotTools C#: Always show "Create C# solution" option 2023-03-13 14:50:57 +01:00
script_templates C#: Rename `Object` to `GodotObject` 2023-01-27 02:04:18 +01:00
bindings_generator.cpp C#: Get singleton instances using the Core name 2023-03-13 21:56:31 +01:00
bindings_generator.h C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
code_completion.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00