godot/platform/windows
Rémi Verschelde b1c8a40853 Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
Fixes #74339.

(cherry picked from commit b7ecb9584a)
2023-03-13 22:06:14 +01:00
..
export Fix Windows to Windows SSH remote deploy. Fix Windows `execute` exit code. 2023-03-13 21:37:41 +01:00
README.md Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
SCsub Add console wrapper app to handle console i/o redirection on Windows. 2022-10-31 14:37:49 +02:00
console_wrapper_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) 2022-12-05 15:56:12 +01:00
display_server_windows.cpp [Windows] Update modifier key status during IME input. 2023-03-13 22:04:08 +01:00
display_server_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
gl_manager_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gl_manager_windows.h Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis. 2023-01-30 17:00:02 -08:00
godot.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
godot_console.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_res_wrap.rc [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joypad_windows.cpp Fix Xbox Series controller duplicate input 2023-01-20 21:34:06 -06:00
joypad_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_windows.cpp [Input] Use BRACKET_ instead of BRACE_ for physical keys. 2023-02-22 12:39:30 +02:00
key_mapping_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
lang_table.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
os_windows.cpp Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW 2023-03-13 22:06:14 +01:00
os_windows.h OS: Add `unset_environment`, better validate input 2023-01-16 16:39:44 +01:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_windows_builders.py SCons: Fix `separate_debug_symbols` option for Windows/MinGW 2022-12-21 13:52:49 +01:00
run_icon.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
tts_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_win.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_win.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation