godot/drivers/unix
Fredia Huya-Kouadio f9c19298ce Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
2022-07-05 03:00:37 -07:00
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dir_access_unix.cpp Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
dir_access_unix.h Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
file_access_unix.cpp Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
file_access_unix.h Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
ip_unix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
ip_unix.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_unix.cpp Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
os_unix.h Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
syslog_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
syslog_logger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_posix.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_posix.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00