godot/doc/classes/BoxShape.xml
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00

21 lines
572 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" category="Core" version="3.2">
<brief_description>
Box shape resource.
</brief_description>
<description>
3D box shape that can be a child of a [PhysicsBody] or [Area].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
The box's half extents. The width, height and depth of this shape is twice the half extents.
</member>
</members>
<constants>
</constants>
</class>