godot/scene
SeleckyErik fa59defb53 Theme code refactoring
- Move GDScript-exposed function definitions from header to source file
- Add null check to functions taking list pointers as parameters
- Call clear() in copy_theme() if null is passed
2019-10-23 03:08:40 +01:00
..
2d Merge pull request #32924 from ajweeks/add-ruler-arcs 2019-10-22 22:44:50 +02:00
3d Merge pull request #32921 from nekomatata/fix-cpu-particle-delay 2019-10-22 14:28:04 +02:00
animation Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #32796 from Paulb23/set_text_caret 2019-10-22 22:44:12 +02:00
main Fixed crashes when renaming a state in AnimationNodeStateMachineEditor 2019-10-22 16:28:11 +02:00
resources Theme code refactoring 2019-10-23 03:08:40 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub