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animated_sprite.cpp
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2022-01-13 15:54:13 +01:00 |
animated_sprite.h
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2022-01-13 15:54:13 +01:00 |
area_2d.cpp
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2022-01-13 15:54:13 +01:00 |
area_2d.h
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2022-01-13 15:54:13 +01:00 |
audio_stream_player_2d.cpp
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2022-01-13 15:54:13 +01:00 |
audio_stream_player_2d.h
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2022-01-13 15:54:13 +01:00 |
back_buffer_copy.cpp
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2022-01-13 15:54:13 +01:00 |
back_buffer_copy.h
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2022-01-13 15:54:13 +01:00 |
camera_2d.cpp
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2022-01-13 15:54:13 +01:00 |
camera_2d.h
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2022-01-13 15:54:13 +01:00 |
canvas_item.cpp
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Add nodiscard to core math classes to catch c++ errors.
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2022-01-20 17:28:31 +00:00 |
canvas_item.h
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2022-01-13 15:54:13 +01:00 |
canvas_modulate.cpp
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canvas_modulate.h
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2022-01-13 15:54:13 +01:00 |
collision_object_2d.cpp
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Store ObjectID instead of raw pointer for Shape Owners
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2022-01-25 17:16:02 +08:00 |
collision_object_2d.h
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Store ObjectID instead of raw pointer for Shape Owners
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2022-01-25 17:16:02 +08:00 |
collision_polygon_2d.cpp
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2022-01-13 15:54:13 +01:00 |
collision_polygon_2d.h
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2022-01-13 15:54:13 +01:00 |
collision_shape_2d.cpp
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2022-01-13 15:54:13 +01:00 |
collision_shape_2d.h
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2022-01-13 15:54:13 +01:00 |
cpu_particles_2d.cpp
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Merge pull request #56748 from albinaask/Fix-for-#56324
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2022-01-13 17:05:16 +01:00 |
cpu_particles_2d.h
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2022-01-13 15:54:13 +01:00 |
joints_2d.cpp
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joints_2d.h
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2022-01-13 15:54:13 +01:00 |
light_2d.cpp
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2022-01-13 15:54:13 +01:00 |
light_2d.h
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2022-01-13 15:54:13 +01:00 |
light_occluder_2d.cpp
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2022-01-13 15:54:13 +01:00 |
light_occluder_2d.h
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2022-01-13 15:54:13 +01:00 |
line_2d.cpp
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line_2d.h
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2022-01-13 15:54:13 +01:00 |
line_builder.cpp
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2022-01-13 15:54:13 +01:00 |
line_builder.h
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2022-01-13 15:54:13 +01:00 |
listener_2d.cpp
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listener_2d.h
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2022-01-13 15:54:13 +01:00 |
mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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2022-01-13 15:54:13 +01:00 |
multimesh_instance_2d.h
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2022-01-13 15:54:13 +01:00 |
navigation_2d.cpp
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Improve Navigation2D default settings, fixes #56852
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2022-01-23 14:07:31 +01:00 |
navigation_2d.h
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2022-01-13 15:54:13 +01:00 |
navigation_agent_2d.cpp
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backported method get_rid for NavigationAgent
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2022-01-21 00:15:16 +03:00 |
navigation_agent_2d.h
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2022-01-13 15:54:13 +01:00 |
navigation_obstacle_2d.cpp
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navigation_obstacle_2d.h
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2022-01-13 15:54:13 +01:00 |
navigation_polygon.cpp
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2022-01-13 15:54:13 +01:00 |
navigation_polygon.h
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2022-01-13 15:54:13 +01:00 |
node_2d.cpp
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node_2d.h
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2022-01-13 15:54:13 +01:00 |
parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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2022-01-13 15:54:13 +01:00 |
parallax_layer.h
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2022-01-13 15:54:13 +01:00 |
particles_2d.cpp
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particles_2d.h
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2022-01-13 15:54:13 +01:00 |
path_2d.cpp
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path_2d.h
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2022-01-13 15:54:13 +01:00 |
physics_body_2d.cpp
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physics_body_2d.h
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2022-01-13 15:54:13 +01:00 |
polygon_2d.cpp
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2022-01-13 15:54:13 +01:00 |
polygon_2d.h
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2022-01-13 15:54:13 +01:00 |
position_2d.cpp
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position_2d.h
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ray_cast_2d.cpp
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ray_cast_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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2022-01-13 15:54:13 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
skeleton_2d.cpp
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2022-01-13 15:54:13 +01:00 |
skeleton_2d.h
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2022-01-13 15:54:13 +01:00 |
sprite.cpp
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2022-01-13 15:54:13 +01:00 |
sprite.h
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2022-01-13 15:54:13 +01:00 |
tile_map.cpp
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tile_map.h
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2022-01-13 15:54:13 +01:00 |
touch_screen_button.cpp
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2022-01-13 15:54:13 +01:00 |
touch_screen_button.h
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2022-01-13 15:54:13 +01:00 |
visibility_notifier_2d.cpp
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2022-01-13 15:54:13 +01:00 |
visibility_notifier_2d.h
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2022-01-13 15:54:13 +01:00 |
y_sort.cpp
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2022-01-13 15:54:13 +01:00 |
y_sort.h
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2022-01-13 15:54:13 +01:00 |