godot/platform/android/java/app
Fredia Huya-Kouadio 29bbc17b48 Godot Android re-architecture
Decouples the Godot java entry point from the Android Fragment component. This enables the Godot component to be more easily reused across different types of Android components including Activities and Services.
2023-07-16 18:56:58 -07:00
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assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
assets Enable doNotStrip when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
res Only use Android fullscreen theme for splash screen 2022-05-27 16:54:44 +02:00
src/com/godot/game Godot Android re-architecture 2023-07-16 18:56:58 -07:00
AndroidManifest.xml Add parameters for the Godot Activity starting intent to allow restarting or force-quitting the engine 2023-06-15 21:41:49 -07:00
build.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
config.gradle Update the format for the app version code and name 2023-05-24 14:36:56 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
settings.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00