godot/modules/mono/editor
Raul Santos fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
..
Godot.NET.Sdk C#: Various fixes to generic scripts 2024-02-19 06:33:13 +01:00
GodotTools C#: Various fixes to generic scripts 2024-02-19 06:33:13 +01:00
script_templates Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
bindings_generator.cpp Merge pull request #87526 from zaevi/fix_csharp_gc 2024-01-26 11:47:25 +01:00
bindings_generator.h
code_completion.cpp
code_completion.h
editor_internal_calls.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +01:00
editor_internal_calls.h
hostfxr_resolver.cpp
hostfxr_resolver.h
semver.cpp
semver.h