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SCsub
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abstract_polygon_2d_editor.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
animation_blend_tree_editor_plugin.h
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…
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animation_player_editor_plugin.cpp
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Add animation reset track feature
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2020-12-20 12:45:08 +01:00 |
animation_player_editor_plugin.h
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Add animation reset track feature
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2020-12-20 12:45:08 +01:00 |
animation_state_machine_editor.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
animation_state_machine_editor.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
animation_tree_editor_plugin.cpp
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
animation_tree_editor_plugin.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
asset_library_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
asset_library_editor_plugin.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
audio_stream_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
audio_stream_editor_plugin.h
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…
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baked_lightmap_editor_plugin.cpp
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Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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2020-07-14 14:35:22 +02:00 |
baked_lightmap_editor_plugin.h
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…
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camera_3d_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
camera_3d_editor_plugin.h
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…
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canvas_item_editor_plugin.cpp
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Merge pull request #44605 from madmiraal/rename-control-margin
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2020-12-23 18:24:00 +01:00 |
canvas_item_editor_plugin.h
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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…
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collision_polygon_3d_editor_plugin.cpp
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…
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collision_polygon_3d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
collision_shape_2d_editor_plugin.cpp
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
collision_shape_2d_editor_plugin.h
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…
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cpu_particles_2d_editor_plugin.cpp
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Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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2020-07-14 14:35:22 +02:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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2020-07-14 14:35:22 +02:00 |
cpu_particles_3d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
curve_editor_plugin.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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Improve editor tooltips related to debugging
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2020-08-03 14:20:08 +02:00 |
debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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Added debugger plugin support
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2020-08-26 11:24:51 +05:30 |
editor_debugger_plugin.h
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Fix crash because of initialized EditorDebuggerPlugin field
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2020-08-30 01:52:42 +02:00 |
editor_preview_plugins.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
editor_preview_plugins.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
font_editor_plugin.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
font_editor_plugin.h
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
gi_probe_editor_plugin.cpp
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Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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2020-07-14 14:35:22 +02:00 |
gi_probe_editor_plugin.h
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…
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gpu_particles_2d_editor_plugin.cpp
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Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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2020-07-14 14:35:22 +02:00 |
gpu_particles_2d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
gpu_particles_3d_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
gpu_particles_3d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
gradient_editor_plugin.cpp
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…
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gradient_editor_plugin.h
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Fixup `ColorRamp` to `Gradient` renames
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2020-10-25 18:32:44 +02:00 |
item_list_editor_plugin.cpp
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…
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item_list_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
material_editor_plugin.h
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Rename CubeMesh BoxMesh
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2020-12-05 11:48:26 +00:00 |
mesh_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
mesh_editor_plugin.h
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…
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mesh_instance_3d_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
mesh_instance_3d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
mesh_library_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
mesh_library_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
multimesh_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
multimesh_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
navigation_polygon_editor_plugin.cpp
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…
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navigation_polygon_editor_plugin.h
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…
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node_3d_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
node_3d_editor_plugin.h
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Implement automatic LOD (Level of Detail)
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2020-12-18 15:48:03 +01:00 |
ot_features_plugin.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
ot_features_plugin.h
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
packed_scene_translation_parser_plugin.cpp
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Update POT generation to handle context and plurals
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2020-08-19 03:01:52 +02:00 |
packed_scene_translation_parser_plugin.h
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Update POT generation to handle context and plurals
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2020-08-19 03:01:52 +02:00 |
path_2d_editor_plugin.cpp
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…
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path_2d_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
path_3d_editor_plugin.cpp
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Merge pull request #43742 from qarmin/editor_modules_default_values
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2020-12-08 15:53:42 +01:00 |
path_3d_editor_plugin.h
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Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
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2020-12-04 19:34:50 -05:00 |
physical_bone_3d_editor_plugin.cpp
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…
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physical_bone_3d_editor_plugin.h
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…
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polygon_2d_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
polygon_2d_editor_plugin.h
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…
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resource_preloader_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
resource_preloader_editor_plugin.h
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…
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root_motion_editor_plugin.cpp
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…
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root_motion_editor_plugin.h
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…
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script_editor_plugin.cpp
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Fix filename disambiguation on scripts in certain occasions
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2020-12-22 17:27:06 -03:00 |
script_editor_plugin.h
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Cleanup unused engine code
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2020-12-09 12:12:36 +01:00 |
script_text_editor.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
script_text_editor.h
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Move safe line color into editor
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2020-09-10 20:35:28 +01:00 |
shader_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
shader_editor_plugin.h
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Remove empty lines around braces with the formatting script
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2020-11-16 23:38:11 -05:00 |
shader_file_editor_plugin.cpp
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…
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shader_file_editor_plugin.h
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…
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skeleton_2d_editor_plugin.cpp
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…
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skeleton_2d_editor_plugin.h
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…
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skeleton_3d_editor_plugin.cpp
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
skeleton_3d_editor_plugin.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
skeleton_ik_3d_editor_plugin.cpp
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…
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skeleton_ik_3d_editor_plugin.h
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…
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sprite_2d_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
sprite_2d_editor_plugin.h
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…
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sprite_frames_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
sprite_frames_editor_plugin.h
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Added zoom functionality to sprite frames editor plugin
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2020-08-14 11:48:44 +01:00 |
style_box_editor_plugin.cpp
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…
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style_box_editor_plugin.h
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…
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text_editor.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
text_editor.h
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
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2020-09-10 20:35:28 +01:00 |
texture_3d_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
texture_3d_editor_plugin.h
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
texture_editor_plugin.cpp
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[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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2020-11-26 14:25:48 +02:00 |
texture_editor_plugin.h
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…
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texture_layered_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
texture_layered_editor_plugin.h
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…
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texture_region_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
texture_region_editor_plugin.h
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…
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theme_editor_plugin.cpp
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
theme_editor_plugin.h
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…
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tile_map_editor_plugin.cpp
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
tile_map_editor_plugin.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
tile_set_editor_plugin.cpp
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Remove connect *_compat methods
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2020-12-05 17:56:47 -05:00 |
tile_set_editor_plugin.h
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version_control_editor_plugin.cpp
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Disable "Commit" button in VCS plugin if there's no commit message
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2020-12-20 14:52:26 -03:00 |
version_control_editor_plugin.h
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Disable "Commit" button in VCS plugin if there's no commit message
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2020-12-20 14:52:26 -03:00 |
visual_shader_editor_plugin.cpp
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Makes strings translatable on right-click menu in visual shader
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2020-12-25 16:43:39 +03:00 |
visual_shader_editor_plugin.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |