godot/editor/plugins
Yuri Roubinsky 8c2363922e Makes strings translatable on right-click menu in visual shader 2020-12-25 16:43:39 +03:00
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SCsub
abstract_polygon_2d_editor.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_player_editor_plugin.h Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_state_machine_editor.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
animation_state_machine_editor.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
animation_tree_editor_plugin.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
animation_tree_editor_plugin.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
asset_library_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
asset_library_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_stream_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
baked_lightmap_editor_plugin.h
camera_3d_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #44605 from madmiraal/rename-control-margin 2020-12-23 18:24:00 +01:00
canvas_item_editor_plugin.h Rename Control margin to offset 2020-12-23 06:25:56 +00:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
collision_polygon_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
collision_shape_2d_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
cpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
curve_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
curve_editor_plugin.h
debugger_editor_plugin.cpp Improve editor tooltips related to debugging 2020-08-03 14:20:08 +02:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_plugin.h Fix crash because of initialized EditorDebuggerPlugin field 2020-08-30 01:52:42 +02:00
editor_preview_plugins.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
editor_preview_plugins.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
font_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
font_editor_plugin.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
gi_probe_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
gi_probe_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
gpu_particles_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_3d_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
gpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp
gradient_editor_plugin.h Fixup `ColorRamp` to `Gradient` renames 2020-10-25 18:32:44 +02:00
item_list_editor_plugin.cpp
item_list_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
material_editor_plugin.h Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
mesh_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
mesh_instance_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
mesh_library_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
mesh_library_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
multimesh_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
multimesh_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
node_3d_editor_plugin.h Implement automatic LOD (Level of Detail) 2020-12-18 15:48:03 +01:00
ot_features_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
ot_features_plugin.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
packed_scene_translation_parser_plugin.cpp Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
packed_scene_translation_parser_plugin.h Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
path_3d_editor_plugin.cpp Merge pull request #43742 from qarmin/editor_modules_default_values 2020-12-08 15:53:42 +01:00
path_3d_editor_plugin.h Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" 2020-12-04 19:34:50 -05:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Fix filename disambiguation on scripts in certain occasions 2020-12-22 17:27:06 -03:00
script_editor_plugin.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
script_text_editor.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
script_text_editor.h Move safe line color into editor 2020-09-10 20:35:28 +01:00
shader_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
shader_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
skeleton_3d_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
sprite_frames_editor_plugin.h Added zoom functionality to sprite frames editor plugin 2020-08-14 11:48:44 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
text_editor.h Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
texture_3d_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
texture_3d_editor_plugin.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
texture_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
tile_map_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
tile_set_editor_plugin.cpp Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
tile_set_editor_plugin.h
version_control_editor_plugin.cpp Disable "Commit" button in VCS plugin if there's no commit message 2020-12-20 14:52:26 -03:00
version_control_editor_plugin.h Disable "Commit" button in VCS plugin if there's no commit message 2020-12-20 14:52:26 -03:00
visual_shader_editor_plugin.cpp Makes strings translatable on right-click menu in visual shader 2020-12-25 16:43:39 +03:00
visual_shader_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00