godot/scene
Marcel Admiraal dc8c29ee95 Update GraphEdit connection to reflect new signal name 2020-12-26 09:48:40 +00:00
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2d Merge pull request #44640 from nekomatata/joint2d_update_body_transforms 2020-12-25 14:59:53 +01:00
3d Merge pull request #44535 from Demindiro/fix-joint-rid-not-passed 2020-12-23 16:08:06 +01:00
animation Add animation reset track feature 2020-12-20 12:45:08 +01:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui Update GraphEdit connection to reflect new signal name 2020-12-26 09:48:40 +00:00
main Rename Control margin to offset 2020-12-23 06:25:56 +00:00
resources Rename Control margin to offset 2020-12-23 06:25:56 +00:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Rename the TextureProgress node to TextureProgressBar 2020-12-14 21:35:13 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
scene_string_names.h Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00