81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
61 lines
3.9 KiB
XML
61 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshConvexDecompositionSettings" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Parameters to be used with a [Mesh] convex decomposition operation.
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</brief_description>
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<description>
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Parameters to be used with a [Mesh] convex decomposition operation.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="convex_hull_approximation" type="bool" setter="set_convex_hull_approximation" getter="get_convex_hull_approximation" default="true">
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If enabled uses approximation for computing convex hulls.
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</member>
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<member name="convex_hull_downsampling" type="int" setter="set_convex_hull_downsampling" getter="get_convex_hull_downsampling" default="4">
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Controls the precision of the convex-hull generation process during the clipping plane selection stage. Ranges from [code]1[/code] to [code]16[/code].
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</member>
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<member name="max_concavity" type="float" setter="set_max_concavity" getter="get_max_concavity" default="1.0">
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Maximum concavity. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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<member name="max_convex_hulls" type="int" setter="set_max_convex_hulls" getter="get_max_convex_hulls" default="1">
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The maximum number of convex hulls to produce from the merge operation.
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</member>
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<member name="max_num_vertices_per_convex_hull" type="int" setter="set_max_num_vertices_per_convex_hull" getter="get_max_num_vertices_per_convex_hull" default="32">
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Controls the maximum number of triangles per convex-hull. Ranges from [code]4[/code] to [code]1024[/code].
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</member>
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<member name="min_volume_per_convex_hull" type="float" setter="set_min_volume_per_convex_hull" getter="get_min_volume_per_convex_hull" default="0.0001">
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Controls the adaptive sampling of the generated convex-hulls. Ranges from [code]0.0[/code] to [code]0.01[/code].
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="MeshConvexDecompositionSettings.Mode" default="0">
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Mode for the approximate convex decomposition.
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</member>
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<member name="normalize_mesh" type="bool" setter="set_normalize_mesh" getter="get_normalize_mesh" default="false">
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If enabled normalizes the mesh before applying the convex decomposition.
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</member>
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<member name="plane_downsampling" type="int" setter="set_plane_downsampling" getter="get_plane_downsampling" default="4">
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Controls the granularity of the search for the "best" clipping plane. Ranges from [code]1[/code] to [code]16[/code].
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</member>
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<member name="project_hull_vertices" type="bool" setter="set_project_hull_vertices" getter="get_project_hull_vertices" default="true">
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If enabled projects output convex hull vertices onto original source mesh to increase floating point accuracy of the results.
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</member>
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<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" default="10000">
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Maximum number of voxels generated during the voxelization stage.
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</member>
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<member name="revolution_axes_clipping_bias" type="float" setter="set_revolution_axes_clipping_bias" getter="get_revolution_axes_clipping_bias" default="0.05">
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Controls the bias toward clipping along revolution axes. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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<member name="symmetry_planes_clipping_bias" type="float" setter="set_symmetry_planes_clipping_bias" getter="get_symmetry_planes_clipping_bias" default="0.05">
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Controls the bias toward clipping along symmetry planes. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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</members>
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<constants>
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<constant name="CONVEX_DECOMPOSITION_MODE_VOXEL" value="0" enum="Mode">
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Constant for voxel-based approximate convex decomposition.
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</constant>
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<constant name="CONVEX_DECOMPOSITION_MODE_TETRAHEDRON" value="1" enum="Mode">
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Constant for tetrahedron-based approximate convex decomposition.
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</constant>
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</constants>
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</class>
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