godot/scene
Guilherme Felipe fb2d2dd5d0 Fix TextureRect::flip_* when used with atlas texture
Fix #37526
2020-04-06 08:36:36 -03:00
..
2d Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
3d Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
animation Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
audio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
debugger Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gui Fix TextureRect::flip_* when used with atlas texture 2020-04-06 08:36:36 -03:00
main Re-expose a simplified version of the stretch properties in SubViewport 2020-04-03 14:11:22 -03:00
resources Re-implement subsurface scattering. 2020-04-04 11:44:28 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp Merge pull request #37505 from YeldhamDev/viewcont_rename 2020-04-03 15:53:35 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_string_names.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00