godot/modules/gdnative/videodecoder/video_stream_gdnative.cpp

412 lines
12 KiB
C++

/*************************************************************************/
/* video_stream_gdnative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "video_stream_gdnative.h"
#include "core/project_settings.h"
#include "servers/audio_server.h"
VideoDecoderServer *VideoDecoderServer::instance = NULL;
static VideoDecoderServer decoder_server;
const int AUX_BUFFER_SIZE = 1024; // Buffer 1024 samples.
// NOTE: Callbacks for the GDNative libraries.
extern "C" {
godot_int GDAPI godot_videodecoder_file_read(void *ptr, uint8_t *buf, int buf_size) {
// ptr is a FileAccess
FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
// if file exists
if (file) {
long bytes_read = file->get_buffer(buf, buf_size);
// No bytes to read => EOF
if (bytes_read == 0) {
return 0;
}
return bytes_read;
}
return -1;
}
int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
// file
FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
if (file) {
size_t len = file->get_len();
switch (whence) {
case SEEK_SET: {
// Just for explicitness
size_t new_pos = static_cast<size_t>(pos);
if (new_pos > len) {
return -1;
}
file->seek(new_pos);
pos = static_cast<int64_t>(file->get_position());
return pos;
} break;
case SEEK_CUR: {
// Just in case it doesn't exist
if (pos < 0 && (size_t)-pos > file->get_position()) {
return -1;
}
pos = pos + static_cast<int>(file->get_position());
file->seek(pos);
pos = static_cast<int64_t>(file->get_position());
return pos;
} break;
case SEEK_END: {
// Just in case something goes wrong
if ((size_t)-pos > len) {
return -1;
}
file->seek_end(pos);
pos = static_cast<int64_t>(file->get_position());
return pos;
} break;
default: {
// Only 4 possible options, hence default = AVSEEK_SIZE
// Asks to return the length of file
return static_cast<int64_t>(len);
} break;
}
}
// In case nothing works out.
return -1;
}
void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface) {
decoder_server.register_decoder_interface(p_interface);
}
}
// VideoStreamPlaybackGDNative starts here.
bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
ERR_FAIL_COND_V(interface == NULL, false);
file = FileAccess::open(p_file, FileAccess::READ);
bool file_opened = interface->open_file(data_struct, file);
if (file_opened) {
num_channels = interface->get_channels(data_struct);
mix_rate = interface->get_mix_rate(data_struct);
godot_vector2 vec = interface->get_texture_size(data_struct);
texture_size = *(Vector2 *)&vec;
// Only do memset if num_channels > 0 otherwise it will crash.
if (num_channels > 0) {
pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
}
pcm_write_idx = -1;
samples_decoded = 0;
Ref<Image> img;
img.instance();
img->create((int)texture_size.width, false, (int)texture_size.height, Image::FORMAT_RGBA8);
texture->create_from_image(img);
}
return file_opened;
}
void VideoStreamPlaybackGDNative::update(float p_delta) {
if (!playing || paused) {
return;
}
if (!file) {
return;
}
time += p_delta;
ERR_FAIL_COND(interface == NULL);
interface->update(data_struct, p_delta);
// Don't mix if there's no audio (num_channels == 0).
if (mix_callback && num_channels > 0) {
if (pcm_write_idx >= 0) {
// Previous remains
int mixed = mix_callback(mix_udata, pcm + pcm_write_idx * num_channels, samples_decoded);
if (mixed == samples_decoded) {
pcm_write_idx = -1;
} else {
samples_decoded -= mixed;
pcm_write_idx += mixed;
}
}
if (pcm_write_idx < 0) {
samples_decoded = interface->get_audioframe(data_struct, pcm, AUX_BUFFER_SIZE);
pcm_write_idx = mix_callback(mix_udata, pcm, samples_decoded);
if (pcm_write_idx == samples_decoded) {
pcm_write_idx = -1;
} else {
samples_decoded -= pcm_write_idx;
}
}
}
if (seek_backward) {
update_texture();
seek_backward = false;
}
while (interface->get_playback_position(data_struct) < time && playing) {
update_texture();
}
}
void VideoStreamPlaybackGDNative::update_texture() {
PoolByteArray *pba = (PoolByteArray *)interface->get_videoframe(data_struct);
if (pba == NULL) {
playing = false;
return;
}
Ref<Image> img = memnew(Image(texture_size.width, texture_size.height, 0, Image::FORMAT_RGBA8, *pba));
texture->update(img, true);
}
// ctor and dtor
VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() :
texture(Ref<ImageTexture>(memnew(ImageTexture))),
playing(false),
paused(false),
mix_udata(NULL),
mix_callback(NULL),
num_channels(-1),
time(0),
seek_backward(false),
mix_rate(0),
delay_compensation(0),
pcm(NULL),
pcm_write_idx(0),
samples_decoded(0),
file(NULL),
interface(NULL),
data_struct(NULL) {}
VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
cleanup();
}
void VideoStreamPlaybackGDNative::cleanup() {
if (data_struct)
interface->destructor(data_struct);
if (pcm)
memfree(pcm);
pcm = NULL;
time = 0;
num_channels = -1;
interface = NULL;
data_struct = NULL;
}
void VideoStreamPlaybackGDNative::set_interface(const godot_videodecoder_interface_gdnative *p_interface) {
ERR_FAIL_COND(p_interface == NULL);
if (interface != NULL) {
cleanup();
}
interface = p_interface;
data_struct = interface->constructor((godot_object *)this);
}
// controls
bool VideoStreamPlaybackGDNative::is_playing() const {
return playing;
}
bool VideoStreamPlaybackGDNative::is_paused() const {
return paused;
}
void VideoStreamPlaybackGDNative::play() {
stop();
playing = true;
delay_compensation = ProjectSettings::get_singleton()->get("audio/video_delay_compensation_ms");
delay_compensation /= 1000.0;
}
void VideoStreamPlaybackGDNative::stop() {
if (playing) {
seek(0);
}
playing = false;
}
void VideoStreamPlaybackGDNative::seek(float p_time) {
ERR_FAIL_COND(interface == NULL);
interface->seek(data_struct, p_time);
if (p_time < time)
seek_backward = true;
time = p_time;
// reset audio buffers
memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
pcm_write_idx = -1;
samples_decoded = 0;
}
void VideoStreamPlaybackGDNative::set_paused(bool p_paused) {
paused = p_paused;
}
Ref<Texture2D> VideoStreamPlaybackGDNative::get_texture() const {
return texture;
}
float VideoStreamPlaybackGDNative::get_length() const {
ERR_FAIL_COND_V(interface == NULL, 0);
return interface->get_length(data_struct);
}
float VideoStreamPlaybackGDNative::get_playback_position() const {
ERR_FAIL_COND_V(interface == NULL, 0);
return interface->get_playback_position(data_struct);
}
bool VideoStreamPlaybackGDNative::has_loop() const {
// TODO: Implement looping?
return false;
}
void VideoStreamPlaybackGDNative::set_loop(bool p_enable) {
// Do nothing
}
void VideoStreamPlaybackGDNative::set_audio_track(int p_idx) {
ERR_FAIL_COND(interface == NULL);
interface->set_audio_track(data_struct, p_idx);
}
void VideoStreamPlaybackGDNative::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
mix_udata = p_userdata;
mix_callback = p_callback;
}
int VideoStreamPlaybackGDNative::get_channels() const {
ERR_FAIL_COND_V(interface == NULL, 0);
return (num_channels > 0) ? num_channels : 0;
}
int VideoStreamPlaybackGDNative::get_mix_rate() const {
ERR_FAIL_COND_V(interface == NULL, 0);
return mix_rate;
}
/* --- NOTE VideoStreamGDNative starts here. ----- */
Ref<VideoStreamPlayback> VideoStreamGDNative::instance_playback() {
Ref<VideoStreamPlaybackGDNative> pb = memnew(VideoStreamPlaybackGDNative);
VideoDecoderGDNative *decoder = decoder_server.get_decoder(file.get_extension().to_lower());
if (decoder == NULL)
return NULL;
pb->set_interface(decoder->interface);
pb->set_audio_track(audio_track);
if (pb->open_file(file))
return pb;
return NULL;
}
void VideoStreamGDNative::set_file(const String &p_file) {
file = p_file;
}
String VideoStreamGDNative::get_file() {
return file;
}
void VideoStreamGDNative::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamGDNative::set_file);
ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamGDNative::get_file);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file");
}
void VideoStreamGDNative::set_audio_track(int p_track) {
audio_track = p_track;
}
/* --- NOTE ResourceFormatLoaderVideoStreamGDNative starts here. ----- */
RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
return RES();
}
memdelete(f);
VideoStreamGDNative *stream = memnew(VideoStreamGDNative);
stream->set_file(p_path);
Ref<VideoStreamGDNative> ogv_stream = Ref<VideoStreamGDNative>(stream);
if (r_error) {
*r_error = OK;
}
return ogv_stream;
}
void ResourceFormatLoaderVideoStreamGDNative::get_recognized_extensions(List<String> *p_extensions) const {
Map<String, int>::Element *el = VideoDecoderServer::get_instance()->get_extensions().front();
while (el) {
p_extensions->push_back(el->key());
el = el->next();
}
}
bool ResourceFormatLoaderVideoStreamGDNative::handles_type(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "VideoStream");
}
String ResourceFormatLoaderVideoStreamGDNative::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
if (VideoDecoderServer::get_instance()->get_extensions().has(el))
return "VideoStreamGDNative";
return "";
}