godot/scene
Rémi Verschelde 449fcc5a72 RayCast2D: Fix reporting old collider after collision ended
It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.

Supersedes and closes #20567.
2018-08-30 16:28:48 +02:00
..
2d RayCast2D: Fix reporting old collider after collision ended 2018-08-30 16:28:48 +02:00
3d Add missing copyright headers 2018-08-29 22:41:17 +02:00
animation Add missing copyright headers 2018-08-29 22:41:17 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection 2018-08-25 11:13:31 +02:00
main Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100 2018-08-24 10:30:11 -03:00
resources Add missing copyright headers 2018-08-29 22:41:17 +02:00
register_scene_types.cpp Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00