godot/core/extension
Emmanuel Leblond 39c039a363
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
This function pointer is needed to stay close to internal Godot's ScriptInstance class.
Besides, by removing this function pointer, we had to do property list create/free each time
we want to access type which is quadratic complexity :/
2022-11-12 04:18:21 +01:00
..
SCsub Implement a way to dump the gdnative_interface.h file from the executable 2022-10-13 10:03:30 +02:00
extension_api_dump.cpp GDExtension: Ensure newline at EOF 2022-11-07 14:32:43 +01:00
extension_api_dump.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdnative_interface.cpp Uses `StringName` in GDExtension perf critical instance creation & method/properties setter/getter 2022-11-08 21:44:07 +01:00
gdnative_interface.h Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension 2022-11-12 04:18:21 +01:00
make_interface_dumper.py Implement a way to dump the gdnative_interface.h file from the executable 2022-10-13 10:03:30 +02:00
make_wrappers.py [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
native_extension.cpp Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:07 +01:00
native_extension.h Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:07 +01:00
native_extension_manager.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
native_extension_manager.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00