godot/scene/3d
Rémi Verschelde a655de89e3
doc: Warn about using Node internal processing
See #43689.

Also 'fixed' some spelling for behavior in publicly visible strings.
(Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling
war.)
2020-11-20 09:52:37 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
area_3d.cpp Remove area or body from map before emitting signals. 2020-10-02 17:03:09 +01:00
area_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio_stream_player_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio_stream_player_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
baked_lightmap.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
baked_lightmap.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
bone_attachment_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
bone_attachment_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
camera_3d.cpp Lowering the Minimum Unit at Shape3D and Cameras 2020-11-17 13:17:37 +09:00
camera_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
collision_object_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
collision_object_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
collision_polygon_3d.cpp Merge pull request #38743 from arrowinaknee/node-config-warnings 2020-10-01 14:03:29 +02:00
collision_polygon_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
collision_shape_3d.cpp Better validate CollisionShape3D config. warning after #38743 2020-10-02 09:41:55 +02:00
collision_shape_3d.h Implement CollisionShape3D.make_convex_from_siblings() 2020-08-05 04:13:33 -05:00
cpu_particles_3d.cpp Merge pull request #38743 from arrowinaknee/node-config-warnings 2020-10-01 14:03:29 +02:00
cpu_particles_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
decal.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
decal.h Add override keywords. 2020-07-10 13:56:54 +01:00
gi_probe.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
gi_probe.h Add override keywords. 2020-07-10 13:56:54 +01:00
gpu_particles_3d.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gpu_particles_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gpu_particles_collision_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gpu_particles_collision_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
immediate_geometry_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
immediate_geometry_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
light_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
light_3d.h Added volumetric fog effect. 2020-08-13 11:28:45 -03:00
lightmap_probe.cpp Style: Fix missing/invalid copyright headers 2020-05-14 16:54:54 +02:00
lightmap_probe.h Style: Fix missing/invalid copyright headers 2020-05-14 16:54:54 +02:00
lightmapper.cpp Style: Fix missing/invalid copyright headers 2020-05-14 16:54:54 +02:00
lightmapper.h Style: Fix missing/invalid copyright headers 2020-05-14 16:54:54 +02:00
listener_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
listener_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_instance_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_instance_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
multimesh_instance_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh_instance_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
navigation_3d.cpp Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
navigation_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_agent_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
navigation_agent_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
navigation_obstacle_3d.cpp Update all get_configuration_warning to retrieve warnings from the parent 2020-05-16 16:07:42 +03:00
navigation_obstacle_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
navigation_region_3d.cpp Better validate CollisionShape3D config. warning after #38743 2020-10-02 09:41:55 +02:00
navigation_region_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
node_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
node_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
path_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
path_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
physics_body_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
physics_body_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
physics_joint_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
physics_joint_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
position_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
position_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
proximity_group_3d.cpp Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
proximity_group_3d.h Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
ray_cast_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
ray_cast_3d.h Rename RayCast's `cast_to` property to `target_position` 2020-09-10 19:06:56 +02:00
reflection_probe.cpp Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
reflection_probe.h Add override keywords. 2020-07-10 13:56:54 +01:00
remote_transform_3d.cpp Update all get_configuration_warning to retrieve warnings from the parent 2020-05-16 16:07:42 +03:00
remote_transform_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
skeleton_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
skeleton_3d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
skeleton_ik_3d.cpp Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true 2020-07-27 20:18:16 +03:00
skeleton_ik_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
soft_body_3d.cpp doc: Warn about using Node internal processing 2020-11-20 09:52:37 +01:00
soft_body_3d.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
spring_arm_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
spring_arm_3d.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
sprite_3d.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
sprite_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
vehicle_body_3d.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
vehicle_body_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
velocity_tracker_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
velocity_tracker_3d.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
visibility_notifier_3d.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
visibility_notifier_3d.h Add override keywords. 2020-07-10 13:56:54 +01:00
visual_instance_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
visual_instance_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
voxelizer.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
voxelizer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
world_environment.cpp Merge pull request #38743 from arrowinaknee/node-config-warnings 2020-10-01 14:03:29 +02:00
world_environment.h Add override keywords. 2020-07-10 13:56:54 +01:00
xr_nodes.cpp Merge pull request #38743 from arrowinaknee/node-config-warnings 2020-10-01 14:03:29 +02:00
xr_nodes.h Add override keywords. 2020-07-10 13:56:54 +01:00