godot/platform
Marcelo Fernandez 5cf2fc3a5f Implemented vsync OS functions for OS X 2017-10-23 12:05:42 -03:00
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android Fix Android build error with SCons 3.0 2017-10-14 20:53:00 +02:00
bb10 Fix possible crash at ~EditorExportPlatformBB10 2017-09-08 21:35:20 -03:00
haiku Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
iphone update GKScore init function 2017-10-20 17:44:54 +08:00
javascript Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
osx Implemented vsync OS functions for OS X 2017-10-23 12:05:42 -03:00
server Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
windows Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073) 2017-10-14 15:49:21 +07:00
winrt OS::execute can now read from stderr too when executing with a pipe. 2017-09-21 17:44:53 -03:00
x11 Add support for OpenSSL 1.1.0. 2017-09-24 09:19:28 +02:00