godot/modules/navigation
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
..
2d Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
3d Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
editor Extract editor main screen 2024-09-09 11:06:18 -04:00
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
config.py
nav_agent.cpp
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
nav_link.cpp
nav_link.h
nav_map.cpp Move NavigationServer mesh queries to dedicated file 2024-09-03 13:16:35 +02:00
nav_map.h Move NavigationServer mesh queries to dedicated file 2024-09-03 13:16:35 +02:00
nav_obstacle.cpp
nav_obstacle.h
nav_region.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
nav_region.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
nav_rid.h
nav_utils.h Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h