godot/scene
Rémi Verschelde cf4ccdfb09
Merge pull request #79598 from TokageItLab/orderdhashmap-blendtree
[3.x] Make AnimationNodeBlendTree use `OrderedHashMap` insteads `Map`
2023-08-18 17:52:15 +02:00
..
2d Merge pull request #80406 from lawnjelly/animated_sprite_normal_fix 2023-08-15 09:04:35 +02:00
3d 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
animation [3.x] Make AnimationNodeBlendTree use OrderedHashMap insteads Map 2023-07-18 17:56:24 +09:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Merge pull request #79498 from lawnjelly/multirect_fix_flushing 2023-08-02 17:27:35 +02:00
main 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
resources MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00