godot/platform
2015-11-18 19:35:22 -03:00
..
android Merge pull request #2814 from masoudbh3/android-fa-locale 2015-11-18 19:21:54 -03:00
bb10 Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. 2015-11-02 16:36:41 +00:00
flash rasterizer comparison fix 2015-10-18 20:28:51 -05:00
haiku Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. 2015-11-02 16:36:41 +00:00
iphone Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues. 2015-11-16 12:35:54 +11:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Add support for Opus audio format 2015-10-02 14:25:38 -03:00
nacl Add OS.get_time_zone_info function 2015-06-06 05:57:33 +02:00
osx Added specific get_locale to OSX platform 2015-10-16 19:42:26 +02:00
server Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. 2015-11-02 16:36:41 +00:00
windows Merge pull request #2718 from SaracenOne/audio_system_crash_fix 2015-11-18 19:35:22 -03:00
winrt Merge pull request #2718 from SaracenOne/audio_system_crash_fix 2015-11-18 19:35:22 -03:00
x11 Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. 2015-11-02 16:36:41 +00:00