godot/platform
Fabio Alessandrelli 4ce01a35be
[HTML5] Fix multi-touch input handling.
The code to populate the input data for WebAssembly was incorrectly
overriding values when multiple touches were present due to wrong
indexing.

(cherry picked from commit 470496d8d4)
2021-11-30 12:21:28 +01:00
..
android Fix Android `get_screen_orientation()` not returning valid values 2021-11-25 23:13:14 +01:00
iphone [iOS export] Capture and display xcodebuild output. 2021-11-15 22:25:35 +01:00
javascript [HTML5] Fix multi-touch input handling. 2021-11-30 12:21:28 +01:00
osx [macOS] Fix driver crash when enabling per-pixel transparency on M1 macs. 2021-11-30 10:59:49 +01:00
server [3.x] Add RISC-V to "server" platform 2021-10-27 13:57:37 -05:00
uwp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
windows clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
x11 Merge pull request #54313 from nekomatata/x11-fix-input-delay-3.x 2021-11-02 08:53:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00