godot/modules/fbx
Lyuma 33e977ee34 fbx: Avoid name conflict with humanoid "Root" bone
The importer forces name uniqueness, even for the root. "RootNode" is less likely to conflict.
2024-04-23 01:43:03 -07:00
..
doc_classes Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
editor Apply "Remove Immutable Tracks" after post-import. 2024-03-30 23:45:22 -07:00
SCsub Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
config.py Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_document.cpp fbx: Avoid name conflict with humanoid "Root" bone 2024-04-23 01:43:03 -07:00
fbx_document.h Fix method bindings in FBXDocument by making them virtual in GLTFDocument. 2024-03-15 12:47:02 -07:00
fbx_state.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_state.h Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
register_types.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
register_types.h Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00