godot/platform/uwp
Rémi Verschelde 87694d1884 Disable logging until the logs location is sorted out
Temporary workaround for #12277.
2017-10-29 15:50:27 +01:00
..
export Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
SCsub Add WindowsTerminalLogger to UWP build 2017-10-22 12:15:59 -02:00
app.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
app.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
detect.py Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
gl_context_egl.cpp UWP: Fix build issue about Object ambiguity 2017-09-21 22:47:52 -03:00
gl_context_egl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
joypad_uwp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
joypad_uwp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
logo.png Rename WinRT files to UWP 2016-11-03 14:51:08 -02:00
os_uwp.cpp Disable logging until the logs location is sorted out 2017-10-29 15:50:27 +01:00
os_uwp.h OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
platform_config.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
power_uwp.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
power_uwp.h Fix enums bindings 2017-09-13 20:57:07 +03:00
thread_uwp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
thread_uwp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00