godot/scene
2024-02-13 18:04:31 +00:00
..
2d Merge pull request #88190 from Eoin-ONeill-Yokai/bugfix/materials-tilemap2d 2024-02-13 11:25:06 +01:00
3d Merge pull request #87006 from AThousandShips/frame_fix 2024-02-13 17:23:37 +01:00
animation Improve AnimationMixer warnings 2024-02-12 16:24:23 +01:00
audio Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Fix TabBar size when theme changes 2024-02-13 18:04:31 +00:00
main Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
resources Merge pull request #88280 from groud/fix_tileset_duplication 2024-02-13 17:24:31 +01:00
theme Merge pull request #84763 from KoBeWi/all-knowing_theme_editor 2024-02-13 17:23:07 +01:00
property_list_helper.cpp Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00