godot/modules/multiplayer
Fabio Alessandrelli fdc4e73a2c [MP] RPC visibility.
Implemented using MultiplayerSynchronizers.

If you didn't use the synchronizer visibility features, nothing changes.

If you were using visibility, RPCs to broadcast should now behave as
expected in most configurations (i.e. by sending the RPC to _visible_
peers).

If you want to limit the visibility of RPCs for a node, add a
synchronizer for it, and configure the visibility via
"set_visibility_for" or by adding a visibility filter.
2022-11-20 14:11:43 +01:00
..
doc_classes Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
editor [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
config.py [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_debugger.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
multiplayer_debugger.h [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
multiplayer_spawner.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
multiplayer_spawner.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
multiplayer_synchronizer.cpp Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_interval is not 0 2022-10-23 14:01:51 +08:00
multiplayer_synchronizer.h [MP] Allow multiple synchronizers per node. 2022-10-03 14:45:00 +02:00
register_types.cpp [MP] Move engine and editor profilers to a plugin. 2022-11-14 15:09:00 +01:00
register_types.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
scene_cache_interface.cpp [MP] Improve network profiler. 2022-11-17 03:14:21 +01:00
scene_cache_interface.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
scene_multiplayer.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
scene_multiplayer.h [MP] RPC visibility. 2022-11-20 14:11:43 +01:00
scene_replication_config.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
scene_replication_config.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
scene_replication_interface.cpp [MP] RPC visibility. 2022-11-20 14:11:43 +01:00
scene_replication_interface.h [MP] RPC visibility. 2022-11-20 14:11:43 +01:00
scene_rpc_interface.cpp [MP] RPC visibility. 2022-11-20 14:11:43 +01:00
scene_rpc_interface.h [MP] Improve network profiler. 2022-11-17 03:14:21 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00