34 lines
938 B
Python
34 lines
938 B
Python
#!/usr/bin/env python
|
|
|
|
Import('env')
|
|
Import('env_modules')
|
|
|
|
env_recast = env_modules.Clone()
|
|
|
|
# Thirdparty source files
|
|
if env['builtin_recast']:
|
|
thirdparty_dir = "#thirdparty/recastnavigation/Recast/"
|
|
thirdparty_sources = [
|
|
"Source/Recast.cpp",
|
|
"Source/RecastAlloc.cpp",
|
|
"Source/RecastArea.cpp",
|
|
"Source/RecastAssert.cpp",
|
|
"Source/RecastContour.cpp",
|
|
"Source/RecastFilter.cpp",
|
|
"Source/RecastLayers.cpp",
|
|
"Source/RecastMesh.cpp",
|
|
"Source/RecastMeshDetail.cpp",
|
|
"Source/RecastRasterization.cpp",
|
|
"Source/RecastRegion.cpp",
|
|
]
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
|
|
|
env_recast.Prepend(CPPPATH=[thirdparty_dir + "/Include"])
|
|
|
|
env_thirdparty = env_recast.Clone()
|
|
env_thirdparty.disable_warnings()
|
|
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
|
|
|
# Godot source files
|
|
env_recast.add_source_files(env.modules_sources, "*.cpp")
|