godot/servers/rendering/renderer_rd/forward_clustered
Matias N. Goldberg 1f4a5c2c15 Fix validation error when enabling SSIL alone
(cherry picked from commit 666e91b9ff)
2023-10-19 21:45:11 +02:00
..
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00
render_forward_clustered.cpp Fix validation error when enabling SSIL alone 2023-10-19 21:45:11 +02:00
render_forward_clustered.h (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
scene_shader_forward_clustered.cpp Varying mismatch causing shaders to fail. 2023-06-23 21:36:38 -07:00
scene_shader_forward_clustered.h Re-implement the PSSM_SPLITS debug option 2023-04-28 17:53:56 -07:00