.. |
export
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
SCsub
|
Add GLES2 2D renderer + Linux display manager
|
2021-10-30 02:05:48 +02:00 |
crash_handler_windows.cpp
|
Improve crash handler message display
|
2021-06-17 20:05:16 +02:00 |
crash_handler_windows.h
|
Add missing WIN32_LEAN_AND_MEAN
|
2021-09-23 10:35:00 +02:00 |
detect.py
|
Misc build system fixes
|
2021-12-10 12:14:27 -06:00 |
display_server_windows.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
display_server_windows.h
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
gl_manager_windows.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
gl_manager_windows.h
|
Use OpenGL 3.3 core profile instead of compatibility profile
|
2021-10-31 15:56:45 +01:00 |
godot.ico
|
Make the Windows icon file smaller
|
2017-06-20 14:38:50 +02:00 |
godot.natvis
|
Rename Quat to Quaternion
|
2021-06-04 18:14:32 +01:00 |
godot_res.rc
|
PCK: Set VERSION_PATCH in header, factor out header magic
|
2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
joypad_windows.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
joypad_windows.h
|
Rename some more global enums (Key, Joy, MIDI)
|
2021-03-23 07:13:23 -04:00 |
key_mapping_windows.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
key_mapping_windows.h
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
lang_table.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
logo.png
|
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
|
2018-06-28 19:17:41 +02:00 |
os_windows.cpp
|
[Windows] Open a new console window for the editor instances.
|
2021-12-14 14:49:58 +02:00 |
os_windows.h
|
Add GLES2 2D renderer + Linux display manager
|
2021-10-30 02:05:48 +02:00 |
platform_config.h
|
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
|
2021-10-30 02:05:49 +02:00 |
platform_windows_builders.py
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
vulkan_context_win.cpp
|
Upgrade Vulkan memory allocator
|
2021-08-13 00:05:41 +02:00 |
vulkan_context_win.h
|
Add missing WIN32_LEAN_AND_MEAN
|
2021-09-23 10:35:00 +02:00 |
windows_terminal_logger.cpp
|
Fix console colors on Windows
|
2021-11-26 13:10:55 +03:00 |
windows_terminal_logger.h
|
Fix console colors on Windows
|
2021-11-26 13:10:55 +03:00 |