godot/demos/2d/isometric/engine.cfg

22 lines
272 B
INI

[application]
name="Isometric Game"
main_scene="res://dungeon.tscn"
icon="res://icon.png"
[image_loader]
filter=false
gen_mipmaps=false
[input]
move_up=[key(Up)]
move_left=[key(Left)]
move_right=[key(Right)]
move_bottom=[key(Down)]
[rasterizer]
use_pixel_snap=true