godot/editor/plugins
Rémi Verschelde 7b5d1ea5b9 Fix various uninitialized member pointers
Using this command:
```
find -name "thirdparty" -prune -o -name "*.h" -exec sed -i {} -e '/return /! s/\t\([A-Za-z0-9_]* \*[A-Za-z0-9_]*\)\;/\t\1 = nullptr;/g' \;
```

And then reviewing the changes manually to discard the ones that don't
seem correct/safe/good (notably changes to `core` unions).
2022-09-06 11:20:27 +02:00
..
tiles Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
SCsub
abstract_polygon_2d_editor.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
abstract_polygon_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
animation_blend_space_1d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
animation_blend_space_2d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
animation_blend_tree_editor_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
animation_library_editor.cpp Rename TreeItem's `set_tooltip` to `set_tooltip_text` 2022-08-30 11:16:23 +02:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
animation_player_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition 2022-09-06 10:13:43 +02:00
animation_state_machine_editor.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp Update all AnimationTree's editors when editing 2022-08-30 01:04:34 +07:00
animation_tree_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp Disable logic that triggers automatic focus gain as the Godot Editor is loaded 2022-09-05 22:33:01 -07:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
bone_map_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
camera_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
canvas_item_editor_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
cast_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
control_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
cpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
cpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
editor_preview_plugins.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
font_config_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
gpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Merge pull request #65210 from YuriSizov/control-customizable-cache-p3 2022-09-02 13:51:52 +02:00
material_editor_plugin.h Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_editor_plugin.cpp Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
mesh_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
navigation_link_2d_editor_plugin.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_link_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Merge pull request #63479 from DarkKilauea/nav-link 2022-09-01 23:44:22 +02:00
node_3d_editor_gizmos.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
node_3d_editor_plugin.cpp Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2022-09-02 13:49:53 +02:00
node_3d_editor_plugin.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
path_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
path_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
polygon_2d_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp Rename TreeItem's `set_tooltip` to `set_tooltip_text` 2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
script_editor_plugin.h VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
script_text_editor.cpp Disable logic that triggers automatic focus gain as the Godot Editor is loaded 2022-09-05 22:33:01 -07:00
script_text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
shader_editor_plugin.cpp Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
shader_editor_plugin.h Add drag and drop support to shader list 2022-08-26 03:19:01 +02:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Fix Skeleton3DEditor causing crash in sanitizer enabled builds 2022-09-04 09:20:06 +08:00
skeleton_3d_editor_plugin.h Add simple auto mapping to BoneMapper 2022-08-23 16:43:33 +09:00
skeleton_ik_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
sprite_frames_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
style_box_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h Improve StyleBox preview 2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
text_editor.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
texture_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
texture_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
texture_layered_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
texture_region_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp Merge pull request #64119 from YuriSizov/theme-init-database 2022-08-29 14:02:21 +02:00
theme_editor_plugin.h Use type icons in Theme editor import tab 2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
theme_editor_preview.h Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
version_control_editor_plugin.h VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
visual_shader_editor_plugin.h Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
voxel_gi_editor_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00