..
tiles
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
2022-09-02 00:29:50 -04:00
SCsub
…
abstract_polygon_2d_editor.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
abstract_polygon_2d_editor.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
animation_blend_space_1d_editor.h
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
animation_blend_space_2d_editor.h
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
animation_blend_tree_editor_plugin.h
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
animation_library_editor.cpp
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
2022-08-30 11:16:23 +02:00
animation_library_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
animation_player_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
2022-09-06 10:13:43 +02:00
animation_state_machine_editor.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp
Update all AnimationTree's editors when editing
2022-08-30 01:04:34 +07:00
animation_tree_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
2022-09-05 22:33:01 -07:00
asset_library_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
2022-09-02 00:29:50 -04:00
bone_map_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
camera_3d_editor_plugin.cpp
Remove most EditorNode constructor parameters and fields
2022-02-14 14:16:24 +01:00
camera_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
canvas_item_editor_plugin.h
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
cast_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp
Fix some editor theme regressions
2022-08-29 18:01:41 +03:00
control_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
cpu_particles_2d_editor_plugin.cpp
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
cpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp
Update if == NOTIFICATION_* to switch statements to match coding style
2022-02-16 08:44:37 -05:00
cpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
2022-08-30 22:08:38 +02:00
curve_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp
…
editor_debugger_plugin.h
…
editor_preview_plugins.cpp
Refactor BitMap and add tests
2022-09-01 18:39:17 +02:00
editor_preview_plugins.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
font_config_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
font_config_plugin.h
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
gpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
gpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
Rename `hint_tooltip` to `tooltip_text` & setget
2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_editor.cpp
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_editor.h
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_editor_plugin.cpp
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
input_event_editor_plugin.h
Redesign InputEvent editor plugin
2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp
Merge pull request #65210 from YuriSizov/control-customizable-cache-p3
2022-09-02 13:51:52 +02:00
material_editor_plugin.h
Fix theme propagation in various parts of the editor
2022-09-02 13:18:31 +03:00
mesh_editor_plugin.cpp
Fix theme propagation in various parts of the editor
2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h
Fix theme propagation in various parts of the editor
2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
mesh_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
navigation_link_2d_editor_plugin.cpp
Added node for Navigation links
2022-08-26 22:05:15 -07:00
navigation_link_2d_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp
Merge pull request #63479 from DarkKilauea/nav-link
2022-09-01 23:44:22 +02:00
node_3d_editor_gizmos.h
Added node for Navigation links
2022-08-26 22:05:15 -07:00
node_3d_editor_plugin.cpp
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00
node_3d_editor_plugin.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
occluder_instance_3d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp
Rename `hint_tooltip` to `tooltip_text` & setget
2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
path_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
path_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
polygon_2d_editor_plugin.h
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp
VCS: Port Godot 3.5's VCS features to GDExtension
2022-08-31 00:01:42 +05:30
script_editor_plugin.h
VCS: Port Godot 3.5's VCS features to GDExtension
2022-08-31 00:01:42 +05:30
script_text_editor.cpp
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
2022-09-05 22:33:01 -07:00
script_text_editor.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
shader_editor_plugin.cpp
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
shader_editor_plugin.h
Add drag and drop support to shader list
2022-08-26 03:19:01 +02:00
shader_file_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
skeleton_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp
Fix Skeleton3DEditor causing crash in sanitizer enabled builds
2022-09-04 09:20:06 +08:00
skeleton_3d_editor_plugin.h
Add simple auto mapping to BoneMapper
2022-08-23 16:43:33 +09:00
skeleton_ik_3d_editor_plugin.cpp
Remove most EditorNode constructor parameters and fields
2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
sprite_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
sprite_frames_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
style_box_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h
Improve StyleBox preview
2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
text_editor.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
text_editor.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
texture_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
texture_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
texture_layered_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
texture_region_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp
Merge pull request #64119 from YuriSizov/theme-init-database
2022-08-29 14:02:21 +02:00
theme_editor_plugin.h
Use type icons in Theme editor import tab
2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
theme_editor_preview.h
Tweak minsize of editor ColorPickerButtons
2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp
VCS: Improve VCS UI/UX by QoL changes
2022-08-31 00:27:08 +05:30
version_control_editor_plugin.h
VCS: Improve VCS UI/UX by QoL changes
2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
visual_shader_editor_plugin.h
Rename `uniform` to `parameter` across the engine
2022-09-01 11:42:57 +03:00
voxel_gi_editor_plugin.cpp
Rename `hint_tooltip` to `tooltip_text` & setget
2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00