godot/scene/main
Rémi Verschelde ff612b6916
Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse
2022-08-26 13:54:23 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.cpp Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
canvas_item.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
canvas_layer.cpp Merge pull request #64355 from Mickeon/rename-follow-viewport 2022-08-25 18:34:19 +02:00
canvas_layer.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
http_request.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
http_request.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
missing_node.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
multiplayer_api.cpp [MP] Fix variant serialization after variant size change. 2022-08-24 19:46:55 +02:00
multiplayer_api.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
node.cpp Merge pull request #64570 from KoBeWi/node🧳ing 2022-08-26 09:49:58 +02:00
node.h Merge pull request #64570 from KoBeWi/node🧳ing 2022-08-26 09:49:58 +02:00
resource_preloader.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
scene_tree.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
shader_globals_override.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
shader_globals_override.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
timer.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
timer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
viewport.cpp Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse 2022-08-26 13:54:23 +02:00
viewport.h Fix warp_mouse for transient windows, smoother mouse positioning when releasing mouse for spinbox 2022-08-25 11:30:49 +02:00
window.cpp Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse 2022-08-26 13:54:23 +02:00
window.h Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse 2022-08-26 13:54:23 +02:00