godot/servers
Yetizone ffc4151f29 tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
Color values can become negative in the case of negative lights which
leads to undesired behaviour.
2020-10-20 00:08:44 +03:00
..
audio Fix application of window in FFT 2020-10-15 01:57:17 +02:00
camera
physics_2d Fix how Line2D obtains the other object's supports 2020-10-03 12:59:34 +01:00
physics_3d Revert "Allow Area2D and 3D mouse events without a collision layer" 2020-07-27 22:45:01 +02:00
rendering tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive 2020-10-20 00:08:44 +03:00
xr Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
SCsub
audio_server.cpp Add default 50ms output_latency web override. 2020-07-01 17:16:13 +02:00
audio_server.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
camera_server.cpp
camera_server.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
display_server.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
display_server.h Add window click-through support. 2020-09-17 12:36:18 +03:00
navigation_server_2d.cpp
navigation_server_2d.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
navigation_server_3d.cpp
navigation_server_3d.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
physics_server_2d.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
physics_server_2d.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
physics_server_3d.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
physics_server_3d.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Fixup method binding from #42910 2020-10-19 22:23:36 +02:00
rendering_server.h Merge pull request #38097 from Calinou/add-viewport-debanding 2020-10-19 14:15:44 -03:00
server_wrap_mt_common.h
text_server.h [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
xr_server.cpp
xr_server.h