Fix clippy suggestion
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0850d82710
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@ -1,4 +1,4 @@
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use std::cmp::{max, min, Ordering};
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use std::cmp::{max, min, Ordering, Reverse};
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use std::hash::Hash;
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use std::hash::Hash;
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use std::ops::Index;
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use std::ops::Index;
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@ -54,7 +54,7 @@ where
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let mut nodes = (0..points.len())
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let mut nodes = (0..points.len())
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.map(|i| (LayerId::random(&mut rng), i))
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.map(|i| (LayerId::random(&mut rng), i))
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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nodes.sort_unstable_by(|l, r| r.cmp(&l));
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nodes.sort_unstable_by_key(|&n| Reverse(n));
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// Sort the original `points` in layer order.
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// Sort the original `points` in layer order.
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// TODO: maybe optimize this? https://crates.io/crates/permutation
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// TODO: maybe optimize this? https://crates.io/crates/permutation
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