Embed Bitcode in framework based on obj files
Suppress annoying warnings about missing Bitcode in *.o files.
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702ad59cf4
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@ -25,7 +25,8 @@ fi
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ALL_SYSTEMS=("iPhoneOS" "iPhoneSimulator" "AppleTVOS" "AppleTVSimulator" "MacOSX" "Catalyst" "WatchOS" "WatchSimulator")
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function check_bitcode() {
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local FWDIR=$1
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local BITCODE_PATH=$1
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local IS_VERBOSE=$2
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if [[ $FWTYPE == "dynamic" ]]; then
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BITCODE_PATTERN="__LLVM"
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@ -33,10 +34,16 @@ function check_bitcode() {
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BITCODE_PATTERN="__bitcode"
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fi
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if otool -l "$FWDIR/$FWNAME" | grep "${BITCODE_PATTERN}" >/dev/null; then
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echo "INFO: $FWDIR contains Bitcode"
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if otool -l "$BITCODE_PATH" | grep "${BITCODE_PATTERN}" >/dev/null; then
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if $IS_VERBOSE; then
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echo "INFO: $BITCODE_PATH contains Bitcode"
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fi
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BITCODE_ENABLED=1
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else
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echo "INFO: $FWDIR doesn't contain Bitcode"
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if $IS_VERBOSE; then
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echo "INFO: $BITCODE_PATH doesn't contain Bitcode"
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fi
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BITCODE_ENABLED=0
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fi
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}
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@ -168,9 +175,15 @@ if [ $FWTYPE == "dynamic" ]; then
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ar -x ../lib/libssl.a
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cd ..
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BUNDLE_BITCODE=""
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check_bitcode "obj/a_bitstr.o" false
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if [[ $BITCODE_ENABLED == 1 ]]; then
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BUNDLE_BITCODE="-bitcode_bundle"
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fi
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ld obj/*.o \
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-dylib \
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-bitcode_bundle \
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$BUNDLE_BITCODE \
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-lSystem \
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-arch $ARCH \
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$MIN_SDK \
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@ -202,7 +215,7 @@ if [ $FWTYPE == "dynamic" ]; then
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-e "s/\\\$(OPENSSL_VERSION)/$OPENSSL_VERSION/g" \
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-i '' "$FWDIR/Info.plist"
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echo "Created $FWDIR"
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check_bitcode $FWDIR
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check_bitcode "$FWDIR/$FWNAME" true
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else
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echo "Skipped framework for $SYS"
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fi
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@ -232,7 +245,7 @@ else
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-e "s/\\\$(OPENSSL_VERSION)/$OPENSSL_VERSION/g" \
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-i '' "$FWDIR/Info.plist"
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echo "Created $FWDIR"
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check_bitcode $FWDIR
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check_bitcode "$FWDIR/$FWNAME" true
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else
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echo "Skipped framework for $SYS"
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fi
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