Create UITesting target with:
- AppCommandLine/AppEnvironment: strongly typed refactoring of PP_*
environment values
- AccessibilityInfo: identifies and locates elements for UI testing
Make the app behave differently when launched with `.uiTesting`, and
expose the flag to SwiftUI via `.environment(\.isUITesting)` to:
- Use the mock AppContext
- Skip onboarding
Add PassepartoutUITests target with two screenshot tests:
- Connected screen
- Profile modal
Refactoring:
- Get receipts from StoreKit Transaction.currentEntitlements
- Search for the originally purchased build in the local receipt anyway
(Kvitto)
- Fall back to release receipt (Kvitto), if any, for feature eligibility
in TestFlight builds
- Parse and verify expiration date in subscriptions
- Decouple in-app identifier composition from BundleConfiguration
- Fix user level features only applied when a receipt was not found
Testing:
- Add StoreKit configuration
- Fake purchases with PP_FAKE_IAP
- Fake user level with PP_USER_LEVEL
Then for reactive receipt reload, detect app activation differently:
- iOS/tvOS on .scenePhase
- macOS on launch and NSWorkspace.didActivateApplicationNotification
As to features:
- Credit former "Full version" purchasers with all current AND future
features, except the Apple TV
#779 was happening because environment objects were set on contentView,
which is not the _outmost_ root view. This clarifies why the Theme
object was not being found in ThemeLockScreenModifier.
Also, do not hardcode LogoView as lock view.
- Refactor AppUI initialization in all platforms (sort of template
method pattern)
- Make AppMenu specific to macOS by wrapping it into a folder for
consistency
- Add SizeClassProviding for repeated checks on hsClass/vsClass
Fixes#659
Split AppUI into AppUI and AppUIMain to allow for a new, simplified
AppUITV target tailored for the Apple TV.
As a PoC, present a view with a list of the shared profiles.