//
// ReloadingSection.swift
// Passepartout
//
// Created by Davide De Rosa on 4/4/22.
// Copyright (c) 2022 Davide De Rosa. All rights reserved.
//
// https://github.com/passepartoutvpn
//
// This file is part of Passepartout.
//
// Passepartout is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Passepartout is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Passepartout. If not, see .
//
import SwiftUI
struct ReloadingSection: View {
@Environment(\.scenePhase) private var scenePhase
let header: Header
let footer: Footer
let elements: [T]
var equality: ([T], [T]) -> Bool = { $0 == $1 }
var isReloading = false
var reload: (() -> Void)?
@ViewBuilder let content: ([T]) -> Content
@State private var localElements: [T] = []
var body: some View {
Section(
header: header,//progressHeader,
footer: footer
) {
content(localElements)
}.onAppear {
localElements = elements
if localElements.isEmpty {
reload?()
}
}.onChange(of: elements) { newElements in
guard !equality(localElements, newElements) else {
return
}
withAnimation {
localElements = newElements
}
}.onChange(of: scenePhase) {
if $0 == .active {
reload?()
}
}
}
// private var progressHeader: some View {
// HStack {
// header
// if isReloading {
// ProgressView()
// .padding(.leading, 5)
// }
// }
// }
}