// swiftlint:disable all // Generated using SwiftGen — https://github.com/SwiftGen/SwiftGen // swiftlint:disable sorted_imports import Foundation import UIKit // swiftlint:disable superfluous_disable_command // swiftlint:disable file_length // MARK: - Storyboard Scenes // swiftlint:disable explicit_type_interface identifier_name line_length type_body_length type_name internal enum StoryboardScene { internal enum Main: StoryboardType { internal static let storyboardName = "Main" internal static let initialScene = InitialSceneType(storyboard: Main.self) internal static let accountIdentifier = SceneType(storyboard: Main.self, identifier: "AccountIdentifier") internal static let configurationIdentifier = SceneType(storyboard: Main.self, identifier: "ConfigurationIdentifier") internal static let providerPoolViewController = SceneType(storyboard: Main.self, identifier: "ProviderPoolViewController") internal static let serviceIdentifier = SceneType(storyboard: Main.self, identifier: "ServiceIdentifier") } internal enum Organizer: StoryboardType { internal static let storyboardName = "Organizer" internal static let initialScene = InitialSceneType(storyboard: Organizer.self) internal static let provider = SceneType(storyboard: Organizer.self, identifier: "Provider") internal static let wizardHostIdentifier = SceneType(storyboard: Organizer.self, identifier: "WizardHostIdentifier") } internal enum Shortcuts: StoryboardType { internal static let storyboardName = "Shortcuts" internal static let initialScene = InitialSceneType(storyboard: Shortcuts.self) internal static let shortcutsEditViewController = SceneType(storyboard: Shortcuts.self, identifier: "ShortcutsEditViewController") } } // swiftlint:enable explicit_type_interface identifier_name line_length type_body_length type_name // MARK: - Implementation Details internal protocol StoryboardType { static var storyboardName: String { get } } internal extension StoryboardType { static var storyboard: UIStoryboard { let name = self.storyboardName return UIStoryboard(name: name, bundle: Bundle(for: BundleToken.self)) } } internal struct SceneType { internal let storyboard: StoryboardType.Type internal let identifier: String internal func instantiate() -> T { let identifier = self.identifier guard let controller = storyboard.storyboard.instantiateViewController(withIdentifier: identifier) as? T else { fatalError("ViewController '\(identifier)' is not of the expected class \(T.self).") } return controller } } internal struct InitialSceneType { internal let storyboard: StoryboardType.Type internal func instantiate() -> T { guard let controller = storyboard.storyboard.instantiateInitialViewController() as? T else { fatalError("ViewController is not of the expected class \(T.self).") } return controller } } private final class BundleToken {}