// // ReloadingSection.swift // Passepartout // // Created by Davide De Rosa on 4/4/22. // Copyright (c) 2022 Davide De Rosa. All rights reserved. // // https://github.com/passepartoutvpn // // This file is part of Passepartout. // // Passepartout is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Passepartout is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Passepartout. If not, see . // import SwiftUI struct ReloadingSection: View { @Environment(\.scenePhase) private var scenePhase let header: Header let footer: Footer let elements: [T] var equality: ([T], [T]) -> Bool = { $0 == $1 } var isReloading = false var reload: (() -> Void)? @ViewBuilder let content: ([T]) -> Content @State private var localElements: [T] = [] var body: some View { Section( header: header,//progressHeader, footer: footer ) { content(localElements) }.onAppear { localElements = elements if localElements.isEmpty { reload?() } }.onChange(of: elements) { newElements in guard !equality(localElements, newElements) else { return } withAnimation { localElements = newElements } }.onChange(of: scenePhase) { if $0 == .active { reload?() } } } // private var progressHeader: some View { // HStack { // header // if isReloading { // ProgressView() // .padding(.leading, 5) // } // } // } }