94 lines
2.5 KiB
Swift
94 lines
2.5 KiB
Swift
//
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// TextItem.swift
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// Passepartout
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//
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// Created by Davide De Rosa on 6/28/22.
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// Copyright (c) 2023 Davide De Rosa. All rights reserved.
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//
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// https://github.com/passepartoutvpn
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//
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// This file is part of Passepartout.
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//
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// Passepartout is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Passepartout is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Passepartout. If not, see <http://www.gnu.org/licenses/>.
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//
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import AppKit
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import Foundation
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struct TextItem: Item {
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enum State {
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case none
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case checked
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case unchecked
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}
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private let viewModel: ViewModel
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private let key: String?
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let children: [Item]
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init(_ title: String, state: State = .none, key: String? = nil, _ children: [Item] = [], action: (() -> Void)? = nil) {
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self.init(ViewModel(title, state: state, action: action), key: key, children)
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}
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init(_ viewModel: ViewModel, key: String? = nil, _ children: [Item] = []) {
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self.viewModel = viewModel
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self.key = key
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self.children = children
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}
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func asMenuItem(withParent parent: NSMenu) -> NSMenuItem {
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let item = NSMenuItem(
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title: viewModel.title.value,
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action: viewModel.hasAction ? #selector(viewModel.representedAction) : nil,
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keyEquivalent: key ?? ""
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)
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if viewModel.hasAction {
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item.target = viewModel
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}
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item.state = state
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item.representedObject = viewModel
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if !children.isEmpty {
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let submenu = NSMenu()
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children.forEach {
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submenu.addItem($0.asMenuItem(withParent: submenu))
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}
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item.submenu = submenu
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}
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viewModel.subscribeTitle {
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item.title = $0
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}
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viewModel.subscribeState { _ in
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item.state = state
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}
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return item
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}
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private var state: NSControl.StateValue {
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switch viewModel.state.value {
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case .none, .unchecked:
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return .off
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case .checked:
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return .on
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}
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}
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}
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