QR code: Degrade gracefully when running on the simulator or on a device without a camera
Signed-off-by: Roopesh Chander <roop@roopc.net>
This commit is contained in:
parent
95ad752d65
commit
b96e5ae563
|
@ -13,7 +13,7 @@ class QRScanViewController: UIViewController {
|
|||
weak var delegate: QRScanViewControllerDelegate?
|
||||
var captureSession: AVCaptureSession? = AVCaptureSession()
|
||||
let metadataOutput = AVCaptureMetadataOutput()
|
||||
var previewLayer: AVCaptureVideoPreviewLayer!
|
||||
var previewLayer: AVCaptureVideoPreviewLayer?
|
||||
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
|
@ -50,10 +50,11 @@ class QRScanViewController: UIViewController {
|
|||
metadataOutput.setMetadataObjectsDelegate(self, queue: .main)
|
||||
metadataOutput.metadataObjectTypes = [.qr]
|
||||
|
||||
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
|
||||
let previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
|
||||
previewLayer.frame = view.layer.bounds
|
||||
previewLayer.videoGravity = .resizeAspectFill
|
||||
view.layer.insertSublayer(previewLayer, at: 0)
|
||||
self.previewLayer = previewLayer
|
||||
}
|
||||
|
||||
override func viewWillAppear(_ animated: Bool) {
|
||||
|
@ -75,7 +76,7 @@ class QRScanViewController: UIViewController {
|
|||
override func viewDidLayoutSubviews() {
|
||||
super.viewDidLayoutSubviews()
|
||||
|
||||
if let connection = previewLayer.connection {
|
||||
if let connection = previewLayer?.connection {
|
||||
|
||||
let currentDevice: UIDevice = UIDevice.current
|
||||
|
||||
|
@ -100,8 +101,8 @@ class QRScanViewController: UIViewController {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
previewLayer.frame = self.view.bounds
|
||||
|
||||
previewLayer?.frame = self.view.bounds
|
||||
}
|
||||
|
||||
func scanDidComplete(withCode code: String) {
|
||||
|
|
Loading…
Reference in New Issue