Preallocate buffers so we don't explode limit
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -52,6 +52,7 @@ var tunnelHandles map[int32]*Device
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func init() {
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func init() {
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versionString = C.CString(WireGuardGoVersion)
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versionString = C.CString(WireGuardGoVersion)
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preallocatedBuffers = 64
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roamingDisabled = true
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roamingDisabled = true
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tunnelHandles = make(map[int32]*Device)
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tunnelHandles = make(map[int32]*Device)
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signals := make(chan os.Signal)
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signals := make(chan os.Signal)
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