Mirror only. Official repository is at https://git.zx2c4.com/wireguard-apple
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Jason A. Donenfeld a4fc0f64b8 UI: iOS: remove donation link
Apple forbids us from having a simple link to wireguard.com/donations/
in the version info window, citing the existence of this link as a form
of payment outside of their in-app purchase framework that requires 30%.
The link had been there for around two years. After rejecting an app
update for a critical networking regression unrelated to this, they
wrote:

    Dec 17, 2020 at 8:35 PM
    From Apple

    3.1.1 - Business - Payments - In-App Purchase

    We noticed that your app allows users to contribute donations to the
    development of your app with a mechanism other than the in-app
    purchase API, which is not appropriate for the App Store.

    Next Steps

    To resolve this issue, please revise your app to use the in-app
    purchase API to pay for this type of transaction. Please note that
    even though tipping another individual is optional, the tip is
    connected to or associated with the receipt of digital content or
    services in your app and must be purchased through in-app purchase
    in accordance with guideline 3.1.1 of the App Store Review
    Guidelines.

    Please see attached screenshot for details.

Trying to appeal this or reason with Apple is not going to be a fruitful
endeavor, so instead we simply cut our losses and remove the donation
link entirely. The goal, anyway, is to get a timely critical update into
the hands of users, and encouraging Apple to block that further would be
a disservice.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-12-17 22:44:30 +01:00
Sources UI: iOS: remove donation link 2020-12-17 22:44:30 +01:00
WireGuard.xcodeproj project: generate more stable locale IDs 2020-12-17 12:41:23 +01:00
.gitignore Fix paths pointing to xcconfigs 2020-12-03 13:32:25 +01:00
.swiftlint.yml global: fix remaining swiftlint violations 2020-12-09 14:35:21 +01:00
COPYING global: bump year in header 2020-12-04 12:15:29 +01:00
MOBILECONFIG.md Update repo urls 2019-12-30 11:54:13 +01:00
Package.swift WireGuardKit: Rename WireGuardKitSwift -> WireGuardKit 2020-12-03 13:32:25 +01:00
README.md WireGuardKitGo: rebase boottime patch onto Go 1.15.6 2020-12-09 14:08:45 +01:00
sync-translations.sh project: generate more stable locale IDs 2020-12-17 12:41:23 +01:00

README.md

WireGuard for iOS and macOS

This project contains an application for iOS and for macOS, as well as many components shared between the two of them. You may toggle between the two platforms by selecting the target from within Xcode.

Building

  • Clone this repo:
$ git clone https://git.zx2c4.com/wireguard-apple
$ cd wireguard-apple
  • Rename and populate developer team ID file:
$ cp Sources/WireGuardApp/Config/Developer.xcconfig.template Sources/WireGuardApp/Config/Developer.xcconfig
$ vim Sources/WireGuardApp/Config/Developer.xcconfig
  • Install swiftlint and go 1.15:
$ brew install swiftlint go
  • Open project in Xcode:
$ open WireGuard.xcodeproj
  • Flip switches, press buttons, and make whirling noises until Xcode builds it.

WireGuardKit integration

  1. Open your Xcode project and add the Swift package with the following URL:

    https://git.zx2c4.com/wireguard-apple
    
  2. WireGuardKit links against wireguard-go-bridge library, but it cannot build it automatically due to Swift package manager limitations. So it needs a little help from a developer. Please follow the instructions below to create a build target(s) for wireguard-go-bridge.

    • In Xcode, click File -> New -> Target. Switch to "Other" tab and choose "External Build System".

    • Type in WireGuardGoBridge<PLATFORM> under the "Product name", replacing the <PLATFORM> placeholder with the name of the platform. For example, when targeting macOS use macOS, or when targeting iOS use iOS. Make sure the build tool is set to: /usr/bin/make (default).

    • In the appeared "Info" tab of a newly created target, type in the "Directory" path under the "External Build Tool Configuration":

      $BUILD_DIR/../../SourcePackages/checkouts/wireguard-apple/Sources/WireGuardKitGo
      
    • Switch to "Build Settings" and find SDKROOT. Type in macosx if you target macOS, or type in iphoneos if you target iOS.

  3. Go to Xcode project settings and locate your network extension target and switch to "Build Phases" tab.

    • Locate "Dependencies" section and hit "+" to add WireGuardGoBridge<PLATFORM> replacing the <PLATFORM> placeholder with the name of platform matching the network extension deployment target (i.e macOS or iOS).

    • Locate the "Link with binary libraries" section and hit "+" to add WireGuardKit.

  4. In Xcode project settings, locate your main bundle app and switch to "Build Phases" tab. Locate the "Link with binary libraries" section and hit "+" to add WireGuardKit.

  5. iOS only: Locate Bitcode settings under your application target, Build settings -> Enable Bitcode, change the corresponding value to "No".

Note that if you ship your app for both iOS and macOS, make sure to repeat the steps 2-4 twice, once per platform.

MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.